Hey there!
So I am in the middle of trying to adjust my battle balance for really long battles, but I want to avoid just adding more HP. Currently I use DeI so I am modifying KAM's brilliant work.To quote KAM during his battle overhaul preview "20 Attack will outdo 80 Defense." This made me curious as to how one adjusts this value. My goal for this adjustment is two fold. 1) I want to reduce these to ultra low values to reduce statistic inflation. 2) I want to make Melee Defense superior to Melee Attack.
Is this a hard coded thing or is this adjustable some where?
Bonus Question!
How do I adjust experience? I want to: 1) Adjust the speed at which units gain experience. 2) Adjust what bonuses are rewarded per experience gain. My hope is to make all units start out on equal footing without experience, with their only difference in quality determined by their equipment.
Bonus Bonus Question!
How do I go about adjusting how many losses it takes for a unit to be disbanded?




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