I've just won the Roman campaign through Military Victory even though I hardly conquered anyone. My Roman Empire consists of little more than Italy, Cisalpine Gaul, Massalia, Cathage, Illyria, Noria/Raetia, Sicily and Sardinia/Corsica. Except for a single province, the whole rest of the map are either client states or allies. Except for a few minor peripheral wars, I never even got to fight much.
The problem is that it's way too easy to amass client states. Once your empire has reached a certain critical mass (i.e. military and economical power), other factions are far too eager to become your client states. For instance, a few turns ago, one of my largest allies, the Nervii, declared war on another one of my allies. I opted to join the side of the defender and, in the same turn, offered the Nervii peace in exchange for becoming my vassal. They accepted the deal without blinking.
Could the AI be made a tad less willing to sign away its sovereignty without good reason? And maybe the victory conditions should be changed, too? At the moment, it is sufficient to control 90 settlements through client states / alliances. I think it would be a good idea if mere alliances didn't count toward achieving your victory conditions. Client states should be the minimum requirement.




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