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  1. #1

    Default 220 turns

    Does nobody else hate this? Each summer/winter is equivlent to 2 years. That means it takes 8 years to march from the highlands to london

  2. #2

    Default Re: 220 turns

    Yes it sucks!
    If deception is an art, then the world is full of artists!
    Trust No One!

  3. #3
    Taelok's Avatar Senator
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    Sep 2005
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    Default Re: 220 turns

    It's very easy to change though.

    Only dream I ever have. Is it the surface of the Sun?
    Everytime I shut my eyes, it's always the same.

  4. #4

    Default Re: 220 turns

    Go in the descr-starts and change :

    timescale 2.00

    to :

    timescale 1.00

  5. #5
    happyho's Avatar chillipies
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    Default Re: 220 turns

    Quote Originally Posted by Tovi
    Go in the descr-starts and change :

    timescale 2.00

    to :

    timescale 1.00
    How does doing that affect the game? Is it just so you have a more realistic sense of movement and aging for characters or does doing so affect your campaign in any way?

  6. #6

    Default Re: 220 turns

    Character aging is the same (1 year per two turns), i imagine it only affects the total number of turns (and as an effect of that, datespesific things will take a lot longer to appear).

    I've tried 0.5, which worked well, and gave me 960 turns or something instead of the 200 odd thats default.

  7. #7
    edmont's Avatar Miles
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    Default Re: 220 turns

    Quote Originally Posted by Zhuge_Liang
    Does nobody else hate this? Each summer/winter is equivlent to 2 years. That means it takes 8 years to march from the highlands to london
    Take it easy in 64 turns I've got 25 regions so it's enough to get 45 in 225.(v.hard dif).But later after beating campaign first time I'd increase number of turns to 300 just to enjoy building all possible tech trees
    Make WAR not LOVE.In the GRIM DARK MEDIEVAL there's only WAR !!!

  8. #8

    Default Re: 220 turns

    But it does seem unrealistic. 8 Years was enough to march around Europe and them some.

    -Wes

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