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  1. #1
    scottn72's Avatar Civis
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    Default French Disaster

    Started my first campaign as the French, and all went well for the first few turns, created a couple of armies took control of two rebewl towns, made many trade agreements and sent out a few merchants.

    After about 15 turns or so things started to go wrong. First I had a failed seige on a rebel town to the north (not enough infantry to take the walls). the following turn my other army was sent on a Crusade, which was promtly followed by an attack an victory for Milan over one of my southern towns (not enough infantry to defend the walls).

    My crusade army was deserting like rats as I had to send them over land, due to my navy being attacked and sunk by pirates just before the crusaders reached it.

    My remaing army was sent south to deal with the Milanese, which left the HRE free to attack and beseige two of my towns, now my income has dropped dramatically, but there is a ray of hope the Pope has excommunicated Milan.

    No such luck, within the next few turns my Cardinal is burnt at the stake, the Pope dies, and the new Pope reinstates the Milanese, I'm then given a wrap over the Knuckles for continuing my campaign against the Milanese.

    With my reputation tumbling the English then decide to join in the fun and beseige one of my northern towns, Portugal, who now control most of northern Spain are advancing on my southern castle with some nasty looking equipment, and my last army is on it's last legs and needs retraining badly.

    Add to this the loss of a few family members through death on the battlefield and at the hands of the inquisition things aren't looking so good for me at the moment.

    But I haven't had this much fun since STW and possibly MTW. God bored of RTW quite quickly. Looks like I'm going to need a refresher course on Total War.

    Couple of other points I'd like to make about the game. Unit movement is slightly too fast but not as bad as RTW, knights charging and then stopping before engaging in melee combat does happen - but this is due to them not being positioned right or gaining enough momentum for a full charge (but when they do itcan be devastating). a single click against an opponent is al that's required as the will build up to a charge themselves, the same with infantry, double clicking is really only needed to move troops around faster.

    The game looks beautiful, and watching your units appearance change as you upgrade their armour gives a sense of satisfaction that you are equiping them better.

    So far the battle AI seems competent and I have been enjoying them. As mentioned before you lose a lot more men than in RTW, armies need reinforcements and retraining in order to keep them campaigning.

    My thanks if you have taken the time to read all of this.

    P.S. the game was on sale early in the UK, I got it on the 9th, they guy behind the counter said that another store had started selling all of Fridays releases a day earlier.

  2. #2
    Grell's Avatar Libertus
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    Default Re: French Disaster

    Hey Scottn72,

    I feel bad for your situation and hope you get out of harms way quickly. Thanks for the preview.

    Regards,

    Grell

  3. #3
    scottn72's Avatar Civis
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    Default Re: French Disaster

    Thanks Grell, still have two castles to retreat to and them come out fighting again and hopefully take my revenge.

    Only about 40 turns in and playing on M/M, but I'm having a ball

  4. #4
    Grell's Avatar Libertus
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    Default Re: French Disaster

    Quote Originally Posted by scottn72
    Thanks Grell, still have two castles to retreat to and them come out fighting again and hopefully take my revenge.

    Only about 40 turns in and playing on M/M, but I'm having a ball
    I envy you! I can't get the game till the 14th hopefully.

    Glad you have those castles from which to rebuild.

    Regards,

    Grell

  5. #5
    scottn72's Avatar Civis
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    Default Re: French Disaster

    Won't be till later tonight before I get back to it, as I have a small real life disaster to deal with. Two 4 year olds with chicken pox that need to be kept entertained.

    But once their in bed I'll decide on who to take my vengence out on, as I can now recruit Feudal nights, and will finally have some heavy infantry.

    Feel sorry a bit for those of you still waiting, but it makes a nice change to get something out here first as we are tho ones usually waiting while others are playing their shiny new games.

  6. #6
    Grell's Avatar Libertus
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    Default Re: French Disaster

    Quote Originally Posted by scottn72
    Won't be till later tonight before I get back to it, as I have a small real life disaster to deal with. Two 4 year olds with chicken pox that need to be kept entertained.

    But once their in bed I'll decide on who to take my vengence out on, as I can now recruit Feudal nights, and will finally have some heavy infantry.

    Feel sorry a bit for those of you still waiting, but it makes a nice change to get something out here first as we are tho ones usually waiting while others are playing their shiny new games.
    I hear ya Scot, I've got 3 kids myself. Chicken pox eh, yeesh, I hope they get over it soon.

    Regards,

    Grell

  7. #7
    Valhalla89's Avatar Libertus
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    Default Re: French Disaster

    nice little synopsis there, but what difficulty lv are you playing on??
    Total War Games aren't really improving with each generation, simply changing eras...

  8. #8
    ProudNerd's Avatar Decanus
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    Default Re: French Disaster

    lol that was a great read sounds like the AI is way better!






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  9. #9
    scottn72's Avatar Civis
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    Default Re: French Disaster

    Forgot to mention, you have to watch out for your generals loyalty. Lost my very first army and general in a seige on a rebel town - they turned traitor and moved into the town, i then had to send another lot to deal with my own (previosly) army. Made the second attempt even harder.

  10. #10

    Default Re: French Disaster

    I feel your pain brother.

    I was playing as spain and managed to take most of the spanish mainland, then the moors decided to have some fun and the portugese promptly sieged 2 of my cities.

    Coupled with El cid's little rebel stronghold that took over 2000 casualties to finaly silence...

    Then my best cardinal (9/10 piety) got into the final 3 for pope.. i had 2 other cardinals so i figured "my guys got 3 votes garaunteed... lets rock".. next thing i know the entire world goes against me and votes in the portugese cardinal!

    then my 2000 strong army gets worn down and routed by 3 full stack portugese armies...

    I LOVE THIS GAME!

  11. #11
    scottn72's Avatar Civis
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    Default Re: French Disaster

    Good to hear that someone else is having fun.

    Portugese eh! Been fighting with their merchants from the very beginning, they just wouldn't leave me alone.

  12. #12

    Default Re: French Disaster

    You should be charging other parents money so your kids can infect them with chicken pox :p

    The French are odd, the AI can take the French and dominate the map, whereas a human player finds himself (or herself) having a much harder time, which is a good thing as they are a faction in one the strongest positions to start the game.
    I can't believe no one has posted a byzantine campaign yet.

  13. #13
    happyho's Avatar chillipies
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    Default Re: French Disaster

    Quote Originally Posted by Aristocrat
    You should be charging other parents money so your kids can infect them with chicken pox :p
    Too true. That was a great post Scottn72, great choice by the way for starting faction. Compared to RTW how much better do you think the AI is?

  14. #14
    scottn72's Avatar Civis
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    Default Re: French Disaster

    It's been a very long time since I played RTW without one of Darths' mods, and even that has been a long time.

    So it's probably a bit early to tell definitively, and the battles have been quite small scale - around the 500-700 men mark. But the AI seems to fight as a more cohesive unit and pick the right units to engage with your units.

    What I can tell you is that the AI for seiges seems to be vastly improved, when the AI is attacking it seems much more organised, in RTW a lot of the attackers would stand around doing nothing and getting peppered with arrows.

    One small thing I did notice, was an AI beseiging force made up entirely of mounted units who still built ladders and rams for the seige.
    I would love to have seen the horses try and climb the ladders.

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