Page 6 of 7 FirstFirst 1234567 LastLast
Results 101 to 120 of 131

Thread: Occupation and Diplomatic Options (Confederations, etc.)

  1. #101
    miTo82's Avatar Libertus
    Join Date
    Feb 2015
    Location
    Germany
    Posts
    95

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    Quote Originally Posted by Xranitel View Post
    Hi Dresden! My friend in version 1.2 added the faction with the help of the Confederation and the generals of that faction appeared in the family tree. Also attachable army factions appear in the player.
    For me it doesn't work like this. The confederated generals or family members don't appear in my family tree. They are also not showed in the "other nobles" section.
    They are just there on the campaign map and if I dispend them, they seem to be gone forever...

  2. #102

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    Quote Originally Posted by Dangergirl50 View Post
    I noticed that Requesting Military Access is still missing from Horde factions like the Huns, do you plan on hopefully making it available?
    I noticed that too and for me it's completely game breaking.

    I mean what the hell, is that supposed to be a feature or something?

    It's so frustrating to get huge diplomatic penalties from travelling through allied territory...

    I'm astonished that no one seems to give a damn about this problem i hope you could work that out Dresden.

    Btw good job Dresden, i love your work Thanks.

  3. #103

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    Correct me if I'm wrong, So with this mod, I can bring back factions that have been previously destroyed. For example, if the Sassanids were destroyed, could I liberate their desolate region and bring them back into the game?

  4. #104
    SharpEyed's Avatar Be Fair and Thankful!
    Join Date
    Oct 2013
    Location
    the Vale of Tears
    Posts
    3,384

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    guys could any1 tell me if Liberate option works for Huns?

    Cause it doesn't for me :/

  5. #105

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    Quote Originally Posted by kjkjcool View Post
    Correct me if I'm wrong, So with this mod, I can bring back factions that have been previously destroyed. For example, if the Sassanids were destroyed, could I liberate their desolate region and bring them back into the game?
    Liberate should do that. If a faction is completely destroyed from the game and you take over one of their original regions, you should be able to resurrect them.

    Quote Originally Posted by SharpEyed View Post
    guys could any1 tell me if Liberate option works for Huns?

    Cause it doesn't for me :/
    I did read that some of the occupation options aren't working properly with Radious and maybe other mods. Not sure why yet. If you aren't using other mods, then I am not sure why it wouldn't be working. Do you mean that you don't have the option or the option doesn't work properly?

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  6. #106
    SharpEyed's Avatar Be Fair and Thankful!
    Join Date
    Oct 2013
    Location
    the Vale of Tears
    Posts
    3,384

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    Quote Originally Posted by Dresden View Post
    I did read that some of the occupation options aren't working properly with Radious and maybe other mods. Not sure why yet. If you aren't using other mods, then I am not sure why it wouldn't be working. Do you mean that you don't have the option or the option doesn't work properly?
    Well I do have other mods but yours is at top..

    And, option doesnt exist at all, dont know if there is something (in db) blocking Huns to liberate or sth like that.

    Or is it a general thing that we can't liberate some "gone" factions?

    Edit: Now it's working, interesting

    Oh btw do you know what are unknown5 6 and 7 of that table?

    - - - - -

    Btw do u think to do TTT mod for Attila? Rome 2 one was epic.
    Last edited by SharpEyed; April 21, 2015 at 10:09 AM.

  7. #107

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    You cant liberate migratory factions if they don't settle in a region, can you?

  8. #108
    SharpEyed's Avatar Be Fair and Thankful!
    Join Date
    Oct 2013
    Location
    the Vale of Tears
    Posts
    3,384

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    Quote Originally Posted by kjkjcool View Post
    You cant liberate migratory factions if they don't settle in a region, can you?
    nope u cant, but there was a mod for Horde starting factions to be liberated from some specific regions

  9. #109

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    Quote Originally Posted by SharpEyed View Post
    nope u cant, but there was a mod for Horde starting factions to be liberated from some specific regions
    Can you remember what it was called, or if there's anyway I can find it?

  10. #110
    SharpEyed's Avatar Be Fair and Thankful!
    Join Date
    Oct 2013
    Location
    the Vale of Tears
    Posts
    3,384

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    Quote Originally Posted by kjkjcool View Post
    Can you remember what it was called, or if there's anyway I can find it?
    Yup, here you go, 2nd page of Campaign mods section

    But this mod changes the startpos it seems, so might not compatible with save games, and if u read the replies they will not emerge as Hordes, but settled already, still better than none right?

    Edit:
    Lol u even have a post there, long ago
    Last edited by SharpEyed; April 25, 2015 at 08:39 AM.

  11. #111

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    how do i get factions to join a confederation. it says we have same blood but the option to form one does not appear when i talk diplomacy.

  12. #112

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    Updated for new DLC/patch.

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  13. #113
    SilentResident's Avatar Libertus
    Join Date
    Dec 2006
    Location
    Central Macedonia, Greece
    Posts
    64

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    Dresden, may I ask, how to view or edit the db > culture_settlement_occupation_options_tables > culture_settlement_occupation_options in Pack File Manager? Because, this particular directory appears red-colored in my Pack File Manager. Cannot edit or view this tablet at all

    Dresden, do you have too this problem too, or it is just me?

    Note: I am using PackFileManager, the latest version updated with latest Schemes. All other tablets in the db are fine, black-colored and editable. Except the aforementioned culture_settlement_occupation_options_tables .

  14. #114
    SharpEyed's Avatar Be Fair and Thankful!
    Join Date
    Oct 2013
    Location
    the Vale of Tears
    Posts
    3,384

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    ^ That table's format has been changed with Suebi patch, so you can go to main page of PFM and download the master_schema I've shared and replace with the current one of the PFM

  15. #115
    SilentResident's Avatar Libertus
    Join Date
    Dec 2006
    Location
    Central Macedonia, Greece
    Posts
    64

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    I found it! Here we go, for those users who want a link straight to the updated schema file:
    http://www.twcenter.net/forums/showt...1#post14603978

  16. #116
    SharpEyed's Avatar Be Fair and Thankful!
    Join Date
    Oct 2013
    Location
    the Vale of Tears
    Posts
    3,384

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    ah ok I think he merged/combined all the ones that we modders shared

  17. #117
    Mayan-Man's Avatar Miles
    Join Date
    Mar 2008
    Location
    The North
    Posts
    341

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    Has anyone else noticed this mod interfering with the Last Roman DLC?

    Edit: IE with the barbarian confederation mod I can no longer reforms the western roman empire
    Last edited by Mayan-Man; July 30, 2015 at 05:33 AM.
    "If a pro is the opposite of a con, then what is the opposite of progress?"

  18. #118

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    Is there perhaps a version of this mod that works for The Last Roman? A version that only gives the Hordes extra diplomatic options, like Military Access and those? It feels so weird to play as the Roman Expeditionary Force but not being able to secure a military access agreement with a nation the Roman Empire is actually in a Military Alliance with. I don't feel very Expeditionary then if I gain a diplomatic penalty. It honestly feels even worse to be at war with a nation the Empire is in an alliance or at peace with, but that's another matter

  19. #119
    Shigawire's Avatar VOXIFEX MAXIMVS
    Join Date
    Aug 2003
    Location
    Norway (NORGE), BRØNNØYSUND
    Posts
    3,458

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    Wintermist, so far I don't think Dresden has replied in here to questions about Military Access option for Migrating factions. A lot of people have raised the question, but it goes ignored.
    Perhaps modding it in crashes the game, or that it's somehow hard coded? It's really lame regardless. Orgetorix didn't simply march through Aedui or Roman lands without asking permission first.

    Here's one way in which I think it could be difficult: Military Access is usually a two-way treaty. And since the Migrating Faction has no territory to share access with, that might break it down as an option?
    ------------------------------VOXIFEX MAXIMVS-------------------------------
    ------PROUD PARENT OF THE EUROPA BARBARORUM VOICEMOD-------


    "To know a thing well, know its limits. Only when pushed beyond its tolerances will its true nature be seen." -The Amtal Rule, DUNE

  20. #120
    SharpEyed's Avatar Be Fair and Thankful!
    Join Date
    Oct 2013
    Location
    the Vale of Tears
    Posts
    3,384

    Default Re: Occupation and Diplomatic Options (Confederations, etc.)

    Quote Originally Posted by Shigawire View Post
    Here's one way in which I think it could be difficult: Military Access is usually a two-way treaty. And since the Migrating Faction has no territory to share access with, that might break it down as an option?
    It still sometimes show up in diplomacy screen with Hordic factions, but sometimes doesn't
    I think it's kinda bug of the vanilla game that should be fixed by CA

Page 6 of 7 FirstFirst 1234567 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •