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Thread: [Preview] Script events - (Updated 26.04.2016)

  1. #61
    SerbianWOLF's Avatar Semisalis
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    Default Re: [Preview] Preview of script events

    Quote Originally Posted by _Tartaros_ View Post
    it depends on how fast we can progress in our terms.
    so far, it´s been in good process - but there´s still alot to do - so the same answer as always.
    Ok. Thanks for the answer !

  2. #62
    Diocle's Avatar Comes Limitis
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    Default Re: [Preview] Preview of script events

    Guys, great work!

    Magyars arrived in Northern Italy, it's considered the last invasion!

    Side note: I'm pleased noting that the Langobard guys of Beneventum have relly long beards!

  3. #63
    Tighes_Hood's Avatar Libertus
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    Default Re: [Preview] Preview of script events

    Awesome work I hope I get to play this mod in the future!

  4. #64
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: [Preview] Preview of script events

    yeah, the lombards have some awesome beards atm
    i´m thinking of creating a small vid to show you some recent done work (mainly UI/unit_info, buildingsystem, resources, mercenaries and bugfixing)
    Spoiler Alert, click show to read: 
    Quote Originally Posted by k/t View Post
    "But I don't know how to mod!!!!"
    Learn. I didn't know how to do anything when I got this game, and now I know how to do quite a bit. Volunteer. Struggle. Figure it out.
    There are lots of cool mods that never see the light of day because people don't realize that mods need workers, not watchers, or realize it but continue to watch anyway.

    The Great Conflicts
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  5. #65
    Laetus
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    Default Re: [Preview] Preview of script events

    Wow, some nasty stuff! Will the graphics be so bright, I think little bit darker will be better.
    Good luck

  6. #66

    Default Re: [Preview] Preview of script events

    Quote Originally Posted by _Tartaros_ View Post
    yeah, the lombards have some awesome beards atm
    i´m thinking of creating a small vid to show you some recent done work (mainly UI/unit_info, buildingsystem, resources, mercenaries and bugfixing)
    This would be great.

  7. #67

    Default Re: [Preview] Preview of script events

    Quote Originally Posted by Diocle View Post
    Guys, great work!

    Magyars arrived in Northern Italy, it's considered the last invasion!

    Side note: I'm pleased noting that the Langobard guys of Beneventum have relly long beards!
    Many thanks Diocle! Regarding the Magyars, they will appear in the North of Italy, but they haven't the mission to conquer any city, it will depend on the behavior of the AI.

    Spoiler Alert, click show to read: 


    Quote Originally Posted by Tighes_Hood View Post
    Awesome work I hope I get to play this mod in the future!
    Many thanks Tighes_Hood! It will come, the mod progresses, it is not stopped.


    Quote Originally Posted by OldFoeZ View Post
    Wow, some nasty stuff! Will the graphics be so bright, I think little bit darker will be better.
    Good luck
    Hello OldFoeZ. In this thread don't do much attention to the graphics, it's only to show the events. Much brightness? I don't know which photos you are referring. In any case, is a matter of personal taste and how one have each monitor settings. I think that more darker would seem The Lord of the Rings.


    Greetings

  8. #68
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: [Preview] Preview of script events

    Now I know why you're busy mate, looking good

    Kingdom of Lindon preview video out





    DCI: Last Alliance
    - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
    Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
    Favorite TATW compilation: Withwnars Submod Collection
    Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory

  9. #69
    BarnicleBill1's Avatar Centenarius
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    Default Re: [Preview] Preview of script events

    Every aspect of this mod has me excited! Between this and EB2 its shaping up to be great!

  10. #70
    Antiokhos Euergetes's Avatar Primicerius
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    Default Re: [Preview] Preview of script events

    Brilliant scripts like these really do give the mod its life blood, excellent Nōbelissimos

    I have dreamt of playing this mod for so long, now another step closer

  11. #71
    AnthoniusII's Avatar XXI ARMORED BRIGADE
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    Default Re: [Preview] Preview of script events

    BRAVO!!!!!!!!!!!!!!!
    There are moments (in history), in which a nation owes,
    if it wants to be considered as a great one, to be able to fight.
    Even without hope of winning. Just because it has to.
    Greek War motto.
    XXI Armored Brigade. Proud that served in that unit in 1996!
    "Spartans do not ask how many (enemies are) but where they are"!
    XXI Armored Brigade's motto.
    The Greek Secret (or why they will fight again if it will be necessary or why they do not sell their history).


  12. #72

    Default Re: [Preview] Preview of script events

    Quote Originally Posted by Ngugi View Post
    Now I know why you're busy mate, looking good
    Many thanks Ngugi!


    Quote Originally Posted by BarnicleBill1 View Post
    Every aspect of this mod has me excited! Between this and EB2 its shaping up to be great!
    Many thanks BarnicleBill1! I'm glad that the mod is to your liking.


    Quote Originally Posted by Gaius Antiochus Philopappos View Post
    Brilliant scripts like these really do give the mod its life blood, excellent Nōbelissimos

    I have dreamt of playing this mod for so long, now another step closer
    Thank you so much for your words Gaius Antiochus Philopappos! It's a pleasure for me that the scripts are to your liking.


    Quote Originally Posted by AnthoniusII View Post
    BRAVO!!!!!!!!!!!!!!!
    Thank you very much AnthoniusII!

  13. #73

    Default Re: [Preview] Preview of script events

    Hi Miguel_80.

    I have question about Fatimid rise. Will player able to take control of Fatimid faction, or will they be playable only as AI?

  14. #74

    Default Re: [Preview] Preview of script events

    Quote Originally Posted by achilles-91 View Post
    Hi Miguel_80.

    I have question about Fatimid rise. Will player able to take control of Fatimid faction, or will they be playable only as AI?
    Hello Achilles. Yes, I can do that when arrives the event, the player can change faction and play with the Fatimids. But, we have to decide how will be the events in the Muslim area.

  15. #75

    Default Re: [Preview] Preview of script events

    Many thank for you answer. This is great news, im looking forward to play Fatimids very much.
    Can you tell me how much scripts are left to be done?
    Do you need some pictures for scripts?

  16. #76

    Default Re: [Preview] Preview of script events

    There are still many scripts to doing, and there is also a lot work of testing. On the "eventpics", right now I don't know who takes the matter.

  17. #77

    Default Re: [Preview] Preview of script events

    If you want me to help you with finding great pictures for events, just say.
    But you would need to tell me all planed scripts, so that i can start finding sooner apropriate pictures.

  18. #78

    Default Re: [Preview] Preview of script events

    Are italian Normans a non playable faction? Sad

  19. #79
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: [Preview] Preview of script events

    yes, with a maybe
    it depends on a scripting option we could include (this way a lombardplayer could switch to the normans after an event)
    Spoiler Alert, click show to read: 
    Quote Originally Posted by k/t View Post
    "But I don't know how to mod!!!!"
    Learn. I didn't know how to do anything when I got this game, and now I know how to do quite a bit. Volunteer. Struggle. Figure it out.
    There are lots of cool mods that never see the light of day because people don't realize that mods need workers, not watchers, or realize it but continue to watch anyway.

    The Great Conflicts
    872-1071

  20. #80

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