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Thread: Magnar Mechanics - Attila Mods (25 mods released)

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  1. #1

    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    could you please upload them to some other place besides steam workshop?

  2. #2

    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    Holy crap !! Legend !
    PSYCHO V



    "Ask not for whom the bell tolls, it tolls for THEE!" - (John Donne, Meditation 17)

  3. #3
    Magnar's Avatar Artifex
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    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    will be fixing mods when CA release the new patch, thought it was gonna be earlier this week but it was delayed.

    Im waiting for it because I may need to update them again for it.

  4. #4
    r3dshift's Avatar Civis
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    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    I've got a question about the half replenisment rate mod: does the mod reduce replenishment globally, i.e. for the AI as well? Or only for the player?

  5. #5
    Magnar's Avatar Artifex
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    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    Quote Originally Posted by r3dshift View Post
    I've got a question about the half replenisment rate mod: does the mod reduce replenishment globally, i.e. for the AI as well? Or only for the player?
    both

  6. #6
    r3dshift's Avatar Civis
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    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    Great, thank you.

  7. #7

    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    Mods I'm using right now in my WRE campaign: Battle Camera, Better children, Stronger Walls, Duble Garrison, Slower Infantry, Stronger barricades, Younger children, No dust from walking, Realistic fire projectiles, Remove missle impact, Ammo refill and -1 integrity in foreign lands mod thing.

    They work perfectly and there are no problem what so ever in 50+ something turns. Congrats!

  8. #8
    hessam's Avatar Miles
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    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    hey man I copy the pack files into the data folder of the game like in Rome 2 but nothing happens in the game. same 4tpy, same garrison size, ...
    any thoughts?

  9. #9
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    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    Quote Originally Posted by hessam View Post
    hey man I copy the pack files into the data folder of the game like in Rome 2 but nothing happens in the game. same 4tpy, same garrison size, ...
    any thoughts?
    do you enable them with the mod manager?

    are you using any other mods?

  10. #10
    hessam's Avatar Miles
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    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    Quote Originally Posted by Magnar View Post
    do you enable them with the mod manager?

    are you using any other mods?
    No but i didn't use mod manager for Rome II either nor for the ones before it.
    I just copied them in data and that was it. they worked fine.
    but perhaps Attila is different? can you run me through it?

  11. #11
    hessam's Avatar Miles
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    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    Quote Originally Posted by Magnar View Post
    do you enable them with the mod manager?

    are you using any other mods?
    yup
    I'm using mod manager now and it's working perfectly fine
    you rock Magnar!

  12. #12
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    Ηey Magnar...
    any updates for today???

  13. #13
    Sharpe's Avatar Praeses
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    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    I'm using 2x unit size, slower battles, camera mod, double garrisons, cheaper colonization - will these need to be updated. IMO using these the game is pretty much perfect for me.

  14. #14
    Magnar's Avatar Artifex
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    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    Quote Originally Posted by Sharpe View Post
    I'm using 2x unit size, slower battles, camera mod, double garrisons, cheaper colonization - will these need to be updated. IMO using these the game is pretty much perfect for me.
    some do and some dont. Some have been updated already and others will be updated over the next couple days.

  15. #15

    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    Quote Originally Posted by Magnar View Post
    some do and some dont. Some have been updated already and others will be updated over the next couple days.
    How can we tell which ones are updated?

  16. #16
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    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    Quote Originally Posted by Wisdom View Post
    How can we tell which ones are updated?
    ill make a post once all are updated and a post in each thread when that mod is updated

  17. #17
    Magnar's Avatar Artifex
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    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    Allmods have now been updated to the latest patch

  18. #18
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    Quote Originally Posted by Magnar View Post
    Allmods have now been updated to the latest patch
    Cheers...

  19. #19

    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    thnx a lot for the update bro....

  20. #20
    suras333's Avatar Semisalis
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    Default Re: Magnar Mechanics - Attila Mods (21 mods released)

    A mod for removing the city icons from the fog?

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