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Thread: Magnar Mechanics - Attila Mods (25 mods released)

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  1. #1

    Default Re: Magnar Mechanics - Attila Mods (24 mods released)

    I have a question. The better children mod does not seem to be working... Any help please?

  2. #2
    Yerevan's Avatar Campidoctor
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    Mar 2012
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    Germany
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    Default Re: Magnar Mechanics - Attila Mods (25 mods released)

    I love the slower unit movement mod ! I never had the chance to try your R2 mod. So Attila would be a nice opportunity to discover your vision of TW. But I can totally understand it's not in your priorities.
    " Gentlemen, you can't fight in here! This is the War Room! "

  3. #3

    Default Re: Magnar Mechanics - Attila Mods (25 mods released)

    How to make a separate army garrison in each city?
    I want to get a unit that only a garrison town ....

  4. #4
    Armageddonn's Avatar Decanus
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    Default Re: Magnar Mechanics - Attila Mods (25 mods released)

    Wich mods work and which don't on the newest version anyone knows?

  5. #5
    Civis
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    Default Re: Magnar Mechanics - Attila Mods (25 mods released)

    I think the campaign mods don't work with Attila 1.6 but the battle mods seem to do. At least the ones that increase the value of settlements.

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