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Thread: Unlimited Agents?

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  1. #1

    Default Unlimited Agents?

    Well, not really unlimited but I wanted to modify the mod so that I could have a governor for every region and a spy and veteran for every army. I believe this is a straightforward thing to edit in the PACK file (I can't check now) so that isn't a problem, but my main concern is how the AI will react to this. They already have a tendency to spam agents but I don't want to get the mod that disallows them from recruiting them completely.

    What can I do?

    PS: I feel the Roman champion should be renamed to whatever the Roman equivalent to a Drill Sargent was, like Doctore or something.
    Last edited by SacremPyrobolum; February 09, 2015 at 12:49 AM.

  2. #2
    RollingWave's Avatar Praepositus
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    Taiwan
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    Default Re: Unlimited Agents?

    speaking of agent names, I think it would be logical to have some if not all the nomad dignitary be shamans and some of their champion be female amazons
    1180, an unprecedented period of peace and prosperity in East Asia, it's technology and wealth is the envy of the world. But soon conflict will engulf the entire region with great consequences and lasting effects for centuries to come, not just for this region, but the entire known world, when one man, one people, unites.....

  3. #3
    KAM 2150's Avatar Artifex
    Patrician

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    Gdańsk, Poland
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    Default Re: Unlimited Agents?

    I think max limit of agents is 10. At least when I put it on 25, it was still 10 max.
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  4. #4

    Default Re: Unlimited Agents?

    You need to edit two tables. One sets the number for the level of fame and the other the total map cap.

    db / fame_levels_tables / fame_levels / spy_cap

    db / agents_tables / agents / faction_total_cap

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