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Thread: High Elves Graphic Improvment [WIP Standby]

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  1. #1

    Default Re: High Elves Graphic Improvment [WIP]

    Quote Originally Posted by Arthalion View Post
    After verification, it is like i remember, elves are generally taller than human, not smaller.

    "Besides being considered more beautiful than men, Elves were also generally taller. Their hair color varied; but the basic rules were that the Noldor generally had dark hair (brown or black), the Vanyar golden, and the Teleri silver or dark. Their eyes are usually described as gray. Their most distinguishing characteristic from the Mortal races was the fact that they were invulnerable to age or disease; unless they were killed by sword or sorrow they would live to the end of the world."

    > http://tolkiengateway.net/wiki/Elves
    I think what AnthoniusII is saying is that Elves are smaller than Men in-game, and that's wrong from a lore perspective, as you just noted .

  2. #2
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: High Elves Graphic Improvment [WIP]

    Quote Originally Posted by Arthalion View Post
    for the last screenshot, i just took and modificate some arnor armors combinated with eldar helms and reset colors. So actually i cant allow to use this texture cause i dont have the right to release it myself ^^





    After verification, it is like i remember, elves are generally taller than human, not smaller.

    "Besides being considered more beautiful than men, Elves were also generally taller. Their hair color varied; but the basic rules were that the Noldor generally had dark hair (brown or black), the Vanyar golden, and the Teleri silver or dark. Their eyes are usually described as gray. Their most distinguishing characteristic from the Mortal races was the fact that they were invulnerable to age or disease; unless they were killed by sword or sorrow they would live to the end of the world."

    > http://tolkiengateway.net/wiki/Elves
    Exactly...The HE bodyguard MODEL is quite smaller and that is why must be atleast same size with human models of the game! That is why I asked you to resize the bodies...
    If you are creating new ones make sure the size fits and make sure the weapons comments are the proper ones. 3.2 Bodyguards have invisible secondary (sword) weapon...
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  3. #3
    ❋ Flavius Belisarius ❋'s Avatar Semisalis
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    Default Re: High Elves Graphic Improvment [WIP]

    Bravo ma biche, c'est un sacré travail que tu nous as abattu là + Rep.
    Celui qui utilisera les lancier de Rivendell sur le pont peut retenir tout une armée avec une seule unité, t'as bien fait de penser à ce type d'unité pour cette ville.
    The description Last of the Romans (Ultimus Romanorum) has historically been given to any man thought to embody the values of Ancient Roman civilization —values which, by implication, became extinct on his death. It has been used to describe a number of individuals.
    Flavius Belisarius (505?–565), one of the greatest generals of the Byzantine Empire and one of the most acclaimed generals in history. He was also the only Byzantine general to be granted a Roman Triumph.

  4. #4

    Default Re: High Elves Graphic Improvment [WIP]

    Quote Originally Posted by ❋ Flavius Belisarius ❋ View Post
    Bravo ma biche, c'est un sacré travail que tu nous as abattu là + Rep.
    Celui qui utilisera les lancier de Rivendell sur le pont peut retenir tout une armée avec une seule unité, t'as bien fait de penser à ce type d'unité pour cette ville.
    hehe merci !

    C'est une unité de MOS que j'ai reskin ^^

  5. #5
    gaunty14's Avatar Vicarius
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    Default Re: High Elves Graphic Improvment [WIP]

    Oh my Goodness, those Quendi are beautiful. I simply must get these to work with Divide and Conquer!

    (personal use of course)

    "will help build battle station for food" - or rep

  6. #6

    Default Re: High Elves Graphic Improvment [WIP]

    mithlond sword new version

    Spoiler Alert, click show to read: 











  7. #7
    Leggy's Avatar Semisalis
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    Default Re: High Elves Graphic Improvment [WIP]

    You removed the shield?


  8. #8

  9. #9
    Araval's Avatar Protector Domesticus
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    Default Re: High Elves Graphic Improvment [WIP]

    Nice work!
    Would you make your earlier versions available too, so people would be able to use the version they prefer?

  10. #10

    Default Re: High Elves Graphic Improvment [WIP]

    Quote Originally Posted by Araval View Post
    Nice work!
    Would you make your earlier versions available too, so people would be able to use the version they prefer?
    i can give sources, but it will be not recruitable, there is only one mithlond swordsmen

  11. #11

    Default Re: High Elves Graphic Improvment [WIP]

    I really liked the mithlond sword unit. Especially the more clothed look since other elites look like tin cans, all metal.

    Is it an idea to use the old mithlond sword unit for a other regional elite unit? Maybe make them a bit weaker and make them a Rivendell elite unit?

  12. #12

    Default Re: High Elves Graphic Improvment [WIP]

    Quote Originally Posted by Davek View Post
    I really liked the mithlond sword unit. Especially the more clothed look since other elites look like tin cans, all metal.

    Is it an idea to use the old mithlond sword unit for a other regional elite unit? Maybe make them a bit weaker and make them a Rivendell elite unit?
    i planed to use it for last upgarde of this unit, you dont like it?

  13. #13

    Default Re: High Elves Graphic Improvment [WIP]

    Quote Originally Posted by Arthalion View Post
    i planed to use it for last upgarde of this unit, you dont like it?
    Yes i like it

  14. #14

    Default Re: High Elves Graphic Improvment [WIP]

    Quote Originally Posted by Arthalion View Post
    i planed to use it for last upgarde of this unit, you dont like it?
    You'll have a unit with a shield stat but no shield if the two-handed look is an upgrade only.

  15. #15

    Default Re: High Elves Graphic Improvment [WIP]

    Quote Originally Posted by AnthoniusII View Post
    Exactly...The HE bodyguard MODEL is quite smaller and that is why must be atleast same size with human models of the game! That is why I asked you to resize the bodies...
    If you are creating new ones make sure the size fits and make sure the weapons comments are the proper ones. 3.2 Bodyguards have invisible secondary (sword) weapon...
    ok, thx.

    Quote Originally Posted by Davek View Post
    I really liked the mithlond sword unit. Especially the more clothed look since other elites look like tin cans, all metal.

    Is it an idea to use the old mithlond sword unit for a other regional elite unit? Maybe make them a bit weaker and make them a Rivendell elite unit?

    Mithlond sword


    Mithlond sword upgraded

  16. #16

    Default Re: High Elves Graphic Improvment [WIP]

    Very good work

  17. #17

    Default Re: High Elves Graphic Improvment [WIP]

    no i will keep the armor scale style but put tow handed sword on it of course ^^

  18. #18

    Default Re: High Elves Graphic Improvment [WIP]

    I'm fine with them becoming a 2h unit. The HE already have half a dozen sword and board units, but only one that uses 2h.

  19. #19

    Default Re: High Elves Graphic Improvment [WIP]

    Awesome work, keep doing!!

  20. #20
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: High Elves Graphic Improvment [WIP]

    Quote Originally Posted by xHolyCrusader View Post
    Awesome work, keep doing!!
    Indeed!
    @Arthalion, I could sent you my placeholder horsemodel...to texture them...If you could sent me -for my personal use- your High Elves creations!
    @To anyone...
    I could upload Dale armored horse as well if anyone could texture their armors properly.
    For Rohan , could upload a mailed horse in the shape King of Rohan had , for general's bodyguard if someone could texture their armors.
    I could also create an armored horse for Rhun if someone could texture part of their armors as well.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


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