Jagondiz (Bowmen)
With greater access to quality weapons, wielding a bow in battle has become more of a choice than a shortcoming for a Germanic warrior. Jagondiz ("Hunters") are men who because of their skill with the bow choose to specialize as archers, though they still carry a spear for close-range combat.
Equipment and stats:
(same as DeI Skutjanz)
Jugunthiz [Late] (Skirmishers)
Jugunŝiz ("Youths") are young or inexperienced warriors who skirmish with spear and shield to screen the more experienced members of the tribe. They are eager to prove themselves in front of their fathers, brothers, and uncles. Their weapons are of a slightly higher quality than their pre-reform counterparts, reflecting the improved access to iron.
Equipment and stats:
Same as earlier Jugunthiz, but with better melee weapons.
Sahso (Levy Knifemen)
Though the spear is still king of the Germanic battlefield, native Germanic short-swords called sahso ("Knives", Old English "Seax") are beginning to appear in greater numbers. With a shift in emphasis away from skirmishing and towards the shieldwall, the close-quarters advantages of the seax become apparent.
Equipment and stats:
Based on Buwandoz, but with short-swords instead of clubs. Better shield and defensive skill but poorer charge. Has shieldwall ability.
Gaizoz (Levy Spearmen)
Gaizoz ("Spears") will remain the primary weapon for the Germanic warrior until well into the Viking age. More and better iron mean longer and larger spearheads are available to the common man. Better shields with iron bosses encourage a shieldwall tactics with warriors standing shoulder to shoulder reminiscent of the Greek Hoplites.
Equipment and stats:
On par with earlier Dugunthiz, but with more focus on defense. Has shieldwall ability.
Druhtiz (Veteran Spearmen)
Druhtiz ("Troops") are veteran warriors who see war as way of life, perhaps even a profession. Increased contact with the Celtic and Mediterranean world mean increased opportunities for warchiefs, and warchiefs always need reliable men.
Equipment and stats:
Based on Gaisoz, but with better weapons and access to basic armor. Balanced offensive and defensive stats.
Marhoz (Medium Cavalry)
Marhoz ("Horses") are heavier than their cavalry forerunners. Access to better bloodlines acquired through trade and raids mean bigger and faster animals, just as cheap iron leads to better equipment. Nevertheless these warriors are still far from a professional cavalry.
Equipment and stats:
(same as DeI Marxolitho Wolxiskod)
Wargoz (Wild Infantry)
Wargoz ("Stranglers") still keep to the ancient ways of the outcast warrior. Their equipment might be new, with iron longswords and iron-rimmed shields, but inside their chests beats a heart as primal as the wolf and the bear they imitate.
Equipment and stats:
Based on Mercenary Berserkers. High-quality swords and shields, no armor (though bear's head and pelt counts as light helmet)
Heruthegnoz (Sword Thegns)
Heruŝegnoz ("Sword Thegns") are professional warriors in service of their warlord. They are experienced men, hungry for battle and glory. They wield the finest weapons and armor their lord can give them, and will fight for him until death so long as he is worthy of it.
Equipment and stats:
(based on appropriate DeI unit)
Gaizathegnoz (Spear Thegns)
Gaizaŝegnoz ("Spear Thegns") are professional warriors in service of their warlord. They wield large spears, far more impressive and expensive than the framea of old, that can skewer man, boar, and horse alike.
Equipment and stats:
(based on appropriate DeI unit)
Marhathegnoz (Horse Thegns)
Marhaŝegnoz ("Horse Thegns") are a true Germanic heavy cavalry. Historically the Eastern Germanic tribes like the Goths developed a large body of heavy cavalry in response to the threats of steppe warfare, but eventually every Germanic tribe came to see the value of heavy cavalry to a greater or lesser extent.
Equipment and stats:
(based on appropriate DeI unit)