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Thread: Manichaeism and other ''minor'' religions in Attila TW

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  1. #1

    Default Manichaeism and other ''minor'' religions in Attila TW

    I look through almost all videos of Attila TW, but i did not noticed the religious building for the small religions, or the player having the ability to built them. So my concern is how these small (compared to Zoroastrianism and Christianity etc) religions will be represented in the game, and what do you know about their benefits and religious building, also about the priests, any idea how the small religions work in Attila TW. If someone have played or seen something in the video, let us explain how these small religions like Manichaeism is represented in ATTILA TW.



    Let discuss the small religions like Manichaeism in ATTILA TW in general, i do not want historical discussing just how is works in game. One thing is that you can convert to Manichaeism (make it official religion) if you have more than 30% of your population as followers of Manichaeism. But if you do so, how you are able to strengthen your new religion further in ATTILA TW??? that is what
    concerns my most - we have a lot of features to make campaign more enjoyable, but we do not know certainly how these things can enrich the game. Because the endless wars and battles are boring.

    So, if I can convert my faction to Manichaeism am I able to have Manichean buildings, priests and benefits?????

    PLS let;s discuss this issues closely and put your experience in this thread.
    Through your intercession I hope to see the light of Thy son and the light of everlasting ages !

  2. #2

    Default Re: Manichaeism and other ''small'' religions in Attila TW

    A CA employee said that she was able to get the ERE to convert back to Graeco-Roman Paganism in the first 5 turns of playing. I'll quote her post from the official forums.

    "Regions have a local traditions property so deliberately conquering such regions and not building religious buildings should be enough to reach the percentage you need to convert and then you can change state religion and build the buildings of your new religion. There are also some wonders in the world that give particular religion bonuses (There currently is one in Greece that gives +10 grecoroman and some osmosis, iirc).

    I tested this yesterday and managed to convert the Eastern Roman Empire to Grecoroman by destroying all my startpos religious buildings and waiting 5 or so turns for the local traditions to tip me over the percentage.
    "

  3. #3

    Default Re: Manichaeism and other ''small'' religions in Attila TW

    Quote Originally Posted by TheDeaconBosco View Post
    A CA employee said that she was able to get the ERE to convert back to Graeco-Roman Paganism in the first 5 turns of playing. I'll quote her post from the official forums.

    "Regions have a local traditions property so deliberately conquering such regions and not building religious buildings should be enough to reach the percentage you need to convert and then you can change state religion and build the buildings of your new religion.
    I tested this yesterday and managed to convert the Eastern Roman Empire to Grecoroman by destroying all my startpos religious buildings and waiting 5 or so turns for the local traditions to tip me over the percentage.
    "
    This is good news. The conversion takes place after you reach 30% as far as i remember and after conversion you will be able to built new building proper to your new religion, that is good!!!!! but what about the agents, I mean the priests??? After the conversion to a new religion, Manichaeism for example, are we able to employ the new Manichaen priests in the game???

    That is very interesting.
    Through your intercession I hope to see the light of Thy son and the light of everlasting ages !

  4. #4

    Default Re: Manichaeism and other ''small'' religions in Attila TW

    Quote Originally Posted by JERUSALEM View Post
    This is good news. The conversion takes place after you reach 30% as far as i remember and after conversion you will be able to built new building proper to your new religion, that is good!!!!! but what about the agents, I mean the priests??? After the conversion to a new religion, Manichaeism for example, are we able to employ the new Manichaen priests in the game???

    That is very interesting.
    We'll probably be able to do so, even though I don't expect the priests to have different models than the default ones, seeing how CA likes to cut corners. But yeah, sounds like good news considering that Greek Christianity's 5% bonus research rate sounds completely useless when compared to let's say Germanic Paganism's +1 recruitment slot per turn.

  5. #5

    Default Re: Manichaeism and other ''small'' religions in Attila TW

    Quote Originally Posted by TheDeaconBosco View Post
    We'll probably be able to do so, even though I don't expect the priests to have different models than the default ones, seeing how CA likes to cut corners. But yeah, sounds like good news considering that Greek Christianity's 5% bonus research rate sounds completely useless when compared to let's say Germanic Paganism's +1 recruitment slot per turn.
    They should be a little bit different I guess, but i do not know exactly. I have also noticed that you can issue an edicts if you are Christian faction (Greek Christian from game's perspective), that gives you some bonuses to increase the Christianity in your empire. I hope the same will be possible in case of minor religions, for example in case of Manichaeism and others as well, of course if we convert to Manichaeism first then we will be able to issue kind of edict to strengthen the Manichaeism in our Empire, I hope this will be possible in ATTILA TW.

    Different models of Priest have to be in game as well, this will make game more diverse at least.
    Through your intercession I hope to see the light of Thy son and the light of everlasting ages !

  6. #6

    Default Re: Manichaeism and other ''minor'' religions in Attila TW

    I assume small religion like Manichaeism will be grouped with other similar small religions, similar to how all Celtic and Germanic religions are grouped under "paganism".

  7. #7
    Nelfe's Avatar Miles
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    Default Re: Manichaeism and other ''minor'' religions in Attila TW

    Quote Originally Posted by damien007 View Post
    I assume small religion like Manichaeism will be grouped with other similar small religions, similar to how all Celtic and Germanic religions are grouped under "paganism".
    I remember seeing a liveplay where I saw Celtic, Germanic as independant religions, and Manicheism too.

  8. #8

    Default Re: Manichaeism and other ''minor'' religions in Attila TW

    Quote Originally Posted by Nelfe View Post
    I remember seeing a liveplay where I saw Celtic, Germanic as independant religions, and Manicheism too.
    Oh nvm then, I assume it will be easily moddable anyway

  9. #9
    Nelfe's Avatar Miles
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    Default Re: Manichaeism and other ''minor'' religions in Attila TW

    If i remember well, we'll have "Catholic" christianism, "Orthodox" christianism, Arianism, Graeco-Roman Paganism, Celtic, Germanic, Manicheism and Zoroastrism.

  10. #10

    Default Re: Manichaeism and other ''minor'' religions in Attila TW

    I am just going tot put this here.
    If I remember correctly manichaeism was popular under soldiers. So, if CA would be somewhat historical, the bonuses are related to the soldiers...simething usefull.
    454-480 Western Roman Politics (Article)
    There is nothing either good or bad, but thinking makes it so. - W. Shakespeare
    We (...) have converted the miracles of science into a chamber of horrors -R. Hull

    USA knew how to gain a victory, but not how to use it - F.J. Nepos
    You will be ruled by either a crown, a clown, or a crook, and democracy assures that you won't get the first one.



  11. #11

    Default Re: Manichaeism and other ''minor'' religions in Attila TW

    Quote Originally Posted by TWmodding View Post
    I am just going tot put this here.
    If I remember correctly manichaeism was popular under soldiers. So, if CA would be somewhat historical, the bonuses are related to the soldiers...simething usefull.
    Wasn't it mithraism?


  12. #12
    RedGuard's Avatar Protector Domesticus
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    Default Re: Manichaeism and other ''minor'' religions in Attila TW

    Quote Originally Posted by Yayattasa View Post
    Wasn't it mithraism?
    yeah that was the cult of Mithras

  13. #13

    Default Re: Manichaeism and other ''minor'' religions in Attila TW

    Quote Originally Posted by Yayattasa View Post
    Wasn't it mithraism?
    XD i didn't remember it corectly.
    Mithras was important in this periode (cult nog a religion)

    Have som rep
    454-480 Western Roman Politics (Article)
    There is nothing either good or bad, but thinking makes it so. - W. Shakespeare
    We (...) have converted the miracles of science into a chamber of horrors -R. Hull

    USA knew how to gain a victory, but not how to use it - F.J. Nepos
    You will be ruled by either a crown, a clown, or a crook, and democracy assures that you won't get the first one.



  14. #14

    Default Re: Manichaeism and other ''minor'' religions in Attila TW

    https://www.youtube.com/watch?v=o1RP...ature=youtu.be
    I made this video to show you guys how to Convert to Manichaeism!
    Next week is show you how to convert to Minor Religions.
    I will also make a video how to convert to Tengri.
    Hope you guys like my video and subscribe to me

  15. #15

    Default Re: Manichaeism and other ''minor'' religions in Attila TW

    Was that total conversion without unrest penalty? The CA employee testing one, I mean.

  16. #16
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: Manichaeism and other ''minor'' religions in Attila TW

    If it was any like the "normal" culture from rome 2, it should be easy to implement a new religion with its own set of buildings, and without editing the esf file.

    Im the Knight in Sour Armor http://tvtropes.org/pmwiki/pmwiki.ph...ghtInSourArmor
    Rainbow Darling rainbows Darling. Darling Rainbows!!!!!
    but on the same time modder with my first mod for Rome 2!http://steamcommunity.com/sharedfile.../?id=286218945
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    Quote Originally Posted by riskymonk View Post
    yea but mods are created by fans of the series. Games are created by university students who might not necessarily know or play the games/series they're working on

  17. #17

    Default Re: Manichaeism and other ''minor'' religions in Attila TW

    Quote Originally Posted by Karnil Vark Khaitan View Post
    If it was any like the "normal" culture from rome 2, it should be easy to implement a new religion with its own set of buildings, and without editing the esf file.
    I think she meant playing not esf editing as she used the word destroying, which is something you do playing but not with esf editor.

  18. #18
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: Manichaeism and other ''minor'' religions in Attila TW

    Quote Originally Posted by Bethencourt View Post
    I think she meant playing not esf editing as she used the word destroying, which is something you do playing but not with esf editor.
    Not sure what you mean?
    But that is why I say "without", you don't need to edit the esf, just make the culture, create a building line, which adds a boost and the culture should grown from that.

    Haven't tested it yet.

    Im the Knight in Sour Armor http://tvtropes.org/pmwiki/pmwiki.ph...ghtInSourArmor
    Rainbow Darling rainbows Darling. Darling Rainbows!!!!!
    but on the same time modder with my first mod for Rome 2!http://steamcommunity.com/sharedfile.../?id=286218945
    Hey Sparkle Sparkle Sparkle!
    https://www.youtube.com/watch?v=LDULtV9U2kA
    Quote Originally Posted by riskymonk View Post
    yea but mods are created by fans of the series. Games are created by university students who might not necessarily know or play the games/series they're working on

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