Is the "user.empire_script.txt" file in Unicode format?
Is the "user.empire_script.txt" file in Unicode format?
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
You're welcome. I'm glad it works you. Now you can modify the stats you want.
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
Sorry for my english and sorry for revive a old post.
I am having problems (again) for edit this game. I try with the Dbeditor and with PFM, but not working. I edit in the "original" pack, i create a "new" pack for mod... but nothings works. I dowload the file a user uploaded (ships.pack"), i put the file in data, i go to user.empire_script, i put "mod ship.pack;", it is in unicode... and no work, my game has a problem? Or what I'm doing wrong?
Hello. Could you show me a screenshot of your .PACK file? In the Empire TW, sometimes you have to add more tables about your modifications, if not, ignore the changes.
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
The first photo is a pack that i created for test if works, i put morale 9999 for that the units don't run away, the "ship.pack" is the file that a user put in this post (page 1). I try too, change the db in the "original" packs, but no work. The txt is unicode. My problem is that modifications no working, i dont know what I'm doing wrong. Thanks for the help
Hello. Have you tried adding that table to the "ship.pack" file? Or try other changes?
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
Thank you to all of the contributors of the info on modding units.
You guys rock!
It's greatly appreciated!