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  1. #1
    Wittman's Avatar Biarchus
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    Default Civil war,civil war...civil war!

    Can you pls maybe tone down the number civil wars can happen,like before 1.0 when it was perfect,now whenever i expand with any faction its civil war almost 10-15 turns after each other?
    Please check your PM folder-Garb.

  2. #2

  3. #3

    Default Re: Civil war,civil war...civil war!

    Not save game compatible ;_;. Im 350 turns in I think Ill have to keep save scumming til my next new campaign :/

  4. #4
    Matmannen's Avatar Ordinarius
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    Default Re: Civil war,civil war...civil war!

    I recommend you read the TW page while playing the Youtube video

  5. #5
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    Default Re: Civil war,civil war...civil war!

    The civil war mechanic CA chose really makes no sense, so I don't mind changing it. I also use the linked mod and am very satisfied by it.

  6. #6
    KAM 2150's Avatar Artifex
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    Default Re: Civil war,civil war...civil war!

    Civil wars are suuuuper easy to manage, in my current 340 turn campaign I had none so far I propably I will never have one. This system is fine polised with what we have now in game. Before Emperor Edition you would have civil war with magic armies and for no reason, now you know who will rebel and why, hence you can simply control your influence and even without super duper thinking never have civil war.
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  7. #7
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    Default Re: Civil war,civil war...civil war!

    Quote Originally Posted by KAM 2150 View Post
    Civil wars are suuuuper easy to manage, in my current 340 turn campaign I had none so far I propably I will never have one. This system is fine polised with what we have now in game. Before Emperor Edition you would have civil war with magic armies and for no reason, now you know who will rebel and why, hence you can simply control your influence and even without super duper thinking never have civil war.
    That sounds interesting. In 0.96 I had civil wars every time in a simple manner (as Ptolemaioi and Antigonidai): all stacks, army or fleet, led by a general of other family defected, dito all regions with such armies in it plus some regions without armies. Plain stupid. Also regions owned by foreign powers defected to my rebels if a stack led by such a general was in the region at the start of the civil war! This glorious effect brought me some additional regions in the end without war with the original owners. And sooner or later the war came even with slight chance for it, I could do nothing against it.

    How is it now? I'm inclined to stop using the less-civil-war-mod to try it.
    Last edited by geala; January 29, 2015 at 06:39 AM.

  8. #8

    Default Re: Civil war,civil war...civil war!

    Quote Originally Posted by KAM 2150 View Post
    Civil wars are suuuuper easy to manage, in my current 340 turn campaign I had none so far I propably I will never have one. This system is fine polised with what we have now in game. Before Emperor Edition you would have civil war with magic armies and for no reason, now you know who will rebel and why, hence you can simply control your influence and even without super duper thinking never have civil war.
    I think the largest problem here is that while Multi-Party factions are working fine, Single-Party factions are not working correctly. So some people are saying civil wars work fine, while others are saying they are broken.

    Check out my posts (#3 and #26) in this thread to see why:
    http://www.twcenter.net/forums/showt...Party-Factions

    The same Sparta game at Imperium level IV, but my civil war risk goes from low to none when I go below 65% influence. You are supposed to have 65%< Influence to have civil war risk stay at it's lowest according to the DeI Manual that is stickied, but the screenshots show that 65%< actually results in higher civil war risk rather than 65%> influence.

  9. #9

    Default Re: Civil war,civil war...civil war!

    How exactly can you avoid civil war with factions like Seleucids if you have imperium level 4 or more? To my knowledge, in DEI you are not supposed to get 0% chance with them on level 4 or more. You can of course make peace with the rebels, but that doesnt seem to be intended tactic.

    Edit: I am not saying CW are dangerous if you know who to put in charge of armies, they are just very annoying, because your alies and satrapies tend to steal your land.
    Last edited by Philozoraptor; January 29, 2015 at 04:52 AM.

  10. #10

    Default Re: Civil war,civil war...civil war!

    I agree, playing as the seleucids or parthia both times having influence above 65% makes you have civil wars way too often. Multible party factions work ok but the rest...

  11. #11
    shogon's Avatar Civis
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    Default Re: Civil war,civil war...civil war!

    Quote Originally Posted by vpapako View Post
    I agree, playing as the seleucids or parthia both times having influence above 65% makes you have civil wars way too often. Multible party factions work ok but the rest...
    Have you used that civil-war submod Chris linked for us? I'm pretty sure that is the one I've been using lately and so far in my Selukid campaign I have yet to have a civil war. At points my influence skyrocketed to 90%, while I was at Imperium V (at VI now), and all I had was a medium chance of civil war. Sadly at this time my Empire is massive, stretching from the Bosphorus to Baktra, and I needed the armies sacking Saka Rakua lands to fortify my northern flank so what money I had left I spent lowering the gravitas of other families which lowers my influence. In turn, keeping Civil War out of my game lol. What I've seen is keeping it under 65% influence is best, and like I said I'm at Imperium VI now with hopefully no chance of a Civil War as I begin my invasion of former Ptolemiac lands and possibly the Hella's. Problem is, I never like fighting on multiple fronts
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  12. #12
    Meethos's Avatar Civis
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    Default Re: Civil war,civil war...civil war!

    A tactic that seems to work for me to avoid civil wars is to adopt all the members of the other factions that I can and then go all Godfather on the faction leaders and assassinate them .
    Last edited by Meethos; January 30, 2015 at 07:56 AM.
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  13. #13
    Cambion's Avatar Civis
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    Default Re: Civil war,civil war...civil war!

    All you have to do is look at the scriptorium and Dresdens guide to politics. Keep your familiy-influence as high as possible with 2-party factions and between 30-40% with 3-party factions. Highest bonuses and no civil wars whatsoever. Empire level never comes into it as long you keep that up. Easy.
    Last edited by Cambion; January 30, 2015 at 07:52 AM.

  14. #14

    Default Re: Civil war,civil war...civil war!

    Quote Originally Posted by Cambion View Post
    All you have to do is look at the scriptorium and Dresdens guide to politics. Keep your familiy-influence as high as possible with 2-party factions and between 30-40% with 3-party factions. Highest bonuses and no civil wars whatsoever. Easy.

    Not that easy... i mean cheap.
    In my spara game the other families want to adopt my generals. The 26 year old 3 ambition generals. Or I can stop them for 36 000 gold (i.e. 90% of my treasury total).
    Not always possible to burn money that way...

  15. #15
    Krixux's Avatar Ordinarius
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    Default Re: Civil war,civil war...civil war!

    Quote Originally Posted by loony View Post
    Not that easy... i mean cheap.
    In my spara game the other families want to adopt my generals. The 26 year old 3 ambition generals. Or I can stop them for 36 000 gold (i.e. 90% of my treasury total).
    Not always possible to burn money that way...
    I normally let them adopt then the next turn I bribe/adopt them back for a fraction of the opposing party adoption contra offer gold (lol that sounds right ?)
    It helps a ton , when my influence is rocketing since I "spread rumors" 1st, -10 influence, then re adopt/bribe at -15 or -20 influence...
    all at a cost of 5000 instead of 30 000 ...

    I also kill all "3" ambition opposing leaders and look to have them with max "2"
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  16. #16
    Cambion's Avatar Civis
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    Default Re: Civil war,civil war...civil war!

    Quote Originally Posted by Krixux View Post
    I normally let them adopt then the next turn I bribe/adopt them back for a fraction of the opposing party adoption contra offer gold (lol that sounds right ?)
    It helps a ton , when my influence is rocketing since I "spread rumors" 1st, -10 influence, then re adopt/bribe at -15 or -20 influence...
    all at a cost of 5000 instead of 30 000 ...

    I also kill all "3" ambition opposing leaders and look to have them with max "2"
    This! Even cheaper earlier in the campaign.

  17. #17

    Default Re: Civil war,civil war...civil war!

    Quote Originally Posted by Cambion View Post
    All you have to do is look at the scriptorium and Dresdens guide to politics. Keep your familiy-influence as high as possible with 2-party factions and between 30-40% with 3-party factions. Highest bonuses and no civil wars whatsoever. Empire level never comes into it as long you keep that up. Easy.
    But Single-Party factions are currently bugged. Higher influence causes higher civil war chance, despite what the Scriptorium says.

  18. #18
    Matmannen's Avatar Ordinarius
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    Default Re: Civil war,civil war...civil war!

    According to the scriptorium for single party factions being below 65% gives low chance. I am playing as Parthia, I am at Imperium 6, have 73% influence, yet my civil War chance is at medium...

  19. #19
    Wittman's Avatar Biarchus
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    Default Re: Civil war,civil war...civil war!

    Now i have 53 % influence,and still medium chance of civil war...10 turns,high chance of civil war,high chance of civil war BOOM!Civil war!for the 6 time in 1 game,cmon!??!?!
    Please check your PM folder-Garb.

  20. #20
    Krixux's Avatar Ordinarius
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    Default Re: Civil war,civil war...civil war!

    Quote Originally Posted by Wittman View Post
    Now i have 53 % influence,and still medium chance of civil war...10 turns,high chance of civil war,high chance of civil war BOOM!Civil war!for the 6 time in 1 game,cmon!??!?!
    then till is fixed use LessCW for goodness sake !!!
    D I V I D E - ET - I M P E R A

    & A PROPER EMPIRE: TERRA INCOGNITA .... A P E - T I
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