[contentbox=House [Your House Name] of [Your Planet] Income for 1,001 IC]
[B]Starting Income[/B]: 100,000 Dragons
[B]System income[/B]: [Your Planet] - 100,000 (Base) + 60% Modifiers (10% Skills + 10% Resource + 20% Building+ 20% Tech+0% Other - Planet, Faction Doctrine) = 160,000
[B]Trade Income[/B]: 120,000 Base [## of Active Trade Routes +1 (Your own Route, Cannot Earn income on it unless you are trading)] + 30% Modifiers (10% Resource + 10% Tech + 10% Buildings + 0% Other - Planet, Faction Doctrine) =156,000
1. [Your Planet] – [Trading Planet]
2. [Your Planet] – [Trading Planet] (Building Trade Route)
-- If you have more routes than this, add them but do explain their source
[B]Trade Resource Bonus[/B]:
1. Fuel: -10% space unit upkeep. Having ready access to ample fuel supplies reduces the cost of operating your fleets. (Your Own Resource)
2. Slave Labor: +10% system income. Not having to pay for menial labor jobs means more profits for your system. (Trade Route 1)
3. Precious Metals: -10% to space unit recruitment costs. Having ready access to valuable metal nodes makes it cheaper to construct warships. (Trade Route 2)
[B]Total Annual Income[/B]: 316,000
[B]Other Non-Annual Income[/B]: 0 (Do explain what that may be)
[B]Expenses[/B]: 170,000
1 Tier II Building Purchase: 40,000
1 Battleship: 100,000
[B]Total Income:[/B] 100,000 + 316,000 – 170,000 = 246,000
[/contentbox]
[CONTENTBOX=Research and Techs for House [Your House] for Year 1,001 IC]
[U][B]Starting Research Points[/B][/U]: 10
Earned Research Points: 20
[LIST][*]- List your sources here[*]- 10 yearly points[*]- +10 from T1 Research Building[/LIST]
Spent Research Points: 20
[LIST][*]- List your points expenses[*]-20 for Space Armor Tier I[/LIST]
[U][B]Final Research Points:[/B][/U] 10 + 20 - 20 = 10
[U][B]Technologies:[/B][/U]
Space Armor Tier I
[/CONTENTBOX]