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Thread: Applying BONUS INCOME to factions from Divide Et Impera

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  1. #1

    Default Applying BONUS INCOME to factions from Divide Et Impera

    Hello,

    I'd like to apply BONUS INCOME via PFM to a certain amount of the major factions in your mod since that is the only thing that makes this game a bit harder on the legendary difficulty (AI gets to spam their armies all the time, you're always outnumbered and strategical maneuvering gets really tense from time to time and ups the challenge - the game is too easy otherwise) and I actually get to have an effect on AI's expansion (if Egypt, for e.g., is a at was with Seleucids, and they're winning, I can simply lower their income and increase Seleucids Empire's so that their war gets even and none of them wins in a very short amount of time, leading to a long-lasting conflict or an eventual peace treaty, I can save Parthia from its early demise and ensure that Carthage will maintain its dominance in Hispania - I can make history happen, spread with Rome and incite historical conflicts up to a certain extent).

    BUT...

    I can't. Not anymore.

    Why? I have no idea.

    I've always been applying my income boosts like this: https://docs.google.com/file/d/0B0eJ...8yY1FmUk0/edit (later on you can see I tried go apply some boosts to "antigonidai" -> still doesn't work)

    It has always worked but now it doesn't anymore. As far as I've checked none of the factions listed in that mini-mod of mine get bonus income and it's very frustrating. As far as I know, it FULLY stopped working after the release of DeI 1.0 (Macedon and Parthia weren't able to receive bonus income before, too - I have no idea why).

    So what seems to be the problem? Is it the changed faction names? Is the game unable to recognize the names and connect them accordingly so that the factions would get their income?

    Hoping for some help here, a fix or the like. I've been a huge supporter of DeI ever since it came out, but this is seriously making me reconsider.

  2. #2

    Default Re: Applying BONUS INCOME to factions from Divide Et Impera

    And by reconsider I mean reconsidering uninstalling the game and never ever touching it again.

  3. #3

    Default Re: Applying BONUS INCOME to factions from Divide Et Impera

    Under effect_bundles_to_effect_junctions in the mod you will find a table aDres_effect_bundles. In that table you can change various values for any playable faction to whatever income levels you want.

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  4. #4

    Default Re: Applying BONUS INCOME to factions from Divide Et Impera

    As always, quick to respond. I'll check it out, hopefully it will work. Thank you.

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