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Thread: Diplomacy/Client states in DeI question

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  1. #1

    Default Diplomacy/Client states in DeI question

    I recently started a Augustus campaign with DeI and I noticed that my client states did not do the usual war on each other messing everything up.

    Even if I subjugated a new client state that all my other client states were in war with, they shortly after made peace with them, and stayed peacefull for the rest of the entire campaing among eachother.

    Is this a feature of Augustus campaign?

    A feature of DeI?

    Or they fixed it with the last Rome 2 official patch for the rest of the campaigns as well?
    It is no measure of health to be well adjusted to a profoundly sick society.

  2. #2

    Default Re: Diplomacy/Client states in DeI question

    This is either a specific circumstance that happened in your campaign or something changed in the game itself.

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  3. #3

    Default Re: Diplomacy/Client states in DeI question

    That's awesome if that issue was fixed by CA. I haven't bothered making client states since the option of levying from client states/satrapies was removed, though, so I haven't seen any particular behavior from the AI in that respect in a while.

  4. #4

    Default Re: Diplomacy/Client states in DeI question

    I have also noticed this. When you subjugate a new client state that is at war with one of your current client states, they often make peace on the very next turn. (I'm not sure if they ALWAYS do or if it's always the next turn, but this might be the case.) Overall, I think it is an improvement.

    But I also think that client states, especially those with poor relations, need to rebel way more often. Right now, it seems like they are too stable and easy to maintain.

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