Re: Moving armies without a General
It's pretty simple: CA couldn't prevent the CAI from spamming dozens of armies in the campaign map, so they chose to limit the game instead. Actually, that's why we have torches, insta-transports, siege escalation and states-satrapies that never existed. What I'd really like is that CA, for once, will try to solve the problem, not hide it under the carpet. Also, I don't know what happened in the warscape games, but I didn't find the army spamming so horrible in R1. It definitely did happen, but it wasn't game-breaking, imo, so I prefer the original approach. Of course, there's the possibility that army spamming was way worse in R2, so they were forced to "eliminate" it somehow.