Good morning forums,
I'm trying to pinpoint how to best create city growth governors, as I want to efficiently build citadels and huge cities in the latest SS without adding population through the console. Been playing this mod for years but finally time to do a little more than just spam buildings for the ancillaries I know about and constantly releasing prisoners for chivalry.
I'm compiling a bunch of information from various sources and by reading through the descr text files, but hoping to confirm I'm looking for all the right traits.
I'm looking for: Squalor, Chivalry, Farming and Public Health.
For sources of those traits, I'm looking at: Ancillaries, Character Traits and Settlement Titles.
Question #1: Am I missing any relevant traits that influence population growth, or any sources for those traits?
Question #2: I know each region has a "Base" farming level, but can't seem to find a list. descr_regions has a couple numbers in that aren't labelled, is it one of those?
Question #3: Any other methods for population growth I'm missing?
Thank you!




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