Do you feel that increased historical accuracy detracts from or increases the excitement/enjoyment of such games?
Strongly Increases (5) - Helps to immerse yourself in the game and give your actions weight.
As a result of playing Europa Barbarorum have you developed a greater interest in history, archaeology or the past in general?
Yes; already had a great interest in the aforementioned fields and have intent to study them further, but EB has helped to augment that and provided an additional medium of study. (a lens through which to view the period, if you will)
Would you prefer to see more historical accuracy in other games, or other forms of visual media such as films or television programmes?
Yes (1) - The mainstream portrayal of certain cultures is frustrating to say the least, not to mention Eurocentric; a prime example being the depiction of the Achaemenid Empire alongside the classical Greek poleis. It would certainly help in bringing together disparate cultures and celebrating our joint successes, whilst condemning our past failures.
Has playing Europa Barbarorum improved or altered your understanding of the period 272BC – AD14?
Yes; typically any research I have conducted, be it personal or for examination purposes, has covered periods either far preceding or proceeding the aforementioned time. It has been particularly good in shedding light on the 'barbarian' cultures of Europe; be they Germanic, Celtic, indigenous, or otherwise. Also grew to love Armenian history as a result of this, as well as looking further into pre-Islamic Arabia.
As a game, what is the greatest strength of Europa Barbarorum and what is perhaps its greatest weakness?
Not sure if you mean as a medium of conveying history, or as a video game itself; as a game is interactive and this provides an excellent stimulus to explore and discover things in a creative manner. A drawback is obviously adapting the history to fit around game mechanics. | If you mean by the standards of a game; the strength would undoubtedly be its commitment to following history, whilst a drawback would be again having to adapt this around sometimes inflexible game mechanics. Also, the inevitable focus on warfare - as a game based around such - can detract from other elements.
Does the fact that Europa Barbarorum is open to volunteers and fan contributions make its work more appealing or not?
It makes it strongly appealing (5) - Of course, yes; I think the idea of involving the community is a great idea and that inevitably you will be drawing on a great body of preceding academic work. Ultimately, it is a project built with the work of others, the community, and foremost the team of course; but all are components.
Happy to be named, Thomas.
Best of luck with the paper, I hope your presentation goes well and that the conference is productive - enjoy!