The Huns don’t look too dangerous in fact in this video they look almost bored with the whole affair.
https://www.youtube.com/watch?v=x2qdT76l0qk
The Huns don’t look too dangerous in fact in this video they look almost bored with the whole affair.
https://www.youtube.com/watch?v=x2qdT76l0qk
Last edited by Modestus; January 07, 2015 at 05:20 AM.
Uhhhhh Thanks I Just saw new banners!! and they were AWESOME!!!!!
I should properly subs to Sun jetzu
Last edited by Karnil Vark Khaitan; January 07, 2015 at 05:28 AM.
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Im the Knight in Sour Armor http://tvtropes.org/pmwiki/pmwiki.ph...ghtInSourArmor
Rainbow Darling rainbows Darling. Darling Rainbows!!!!!
but on the same time modder with my first mod for Rome 2!http://steamcommunity.com/sharedfile.../?id=286218945
Hey Sparkle Sparkle Sparkle!
https://www.youtube.com/watch?v=LDULtV9U2kA
If I cross my eyes all I see is Royal Scythia...
Yeah, who would have thought that two nomadic, horse archer centric armies might share some similarities? They have entirely new models and skins, and look leagues different than the Scythians. Don't strain those eyes too hard.
As for the music, it lacks some oomph, but it sounds like a slight improvement. Sure do miss Jeff Van Dyck's battle music at this point though.
Last edited by Maximinus Thrax; January 08, 2015 at 01:42 AM. Reason: continuity
Last edited by Maximinus Thrax; January 08, 2015 at 01:42 AM. Reason: continuity
don't see how its non-constructive (as if anything in a forum is actually constructive at all) to point out that we're basically being sold the same twice. this is like the 2015 version of the same model car that was sold to us back in 2013. basically all one is left to do is make a joke of it, because the sad fact of it is like Iphones, everyone will be in line to buy the next version.
Last edited by RedGuard; January 08, 2015 at 12:53 AM.
I don't get what you're on about, OP, this is no different to battles in Rome 2, or any other TW game for that matter. Yes, the AI lost and yes it had its fair share of potato moments (ie cav getting ready to charge a unit then slowing down and/or trotting into a unit next to its original target) but I don't see anything glaringly bad here.
The music's bloody terrible, though, just as sleepy and lifeless as Rome 2's.
So just like every other expansion that's ever been made, then.
Where are you going with this thread really? Are you saying the Huns are not powerfull enough beacuse a human player managed to beat them?
Aditionally, Its reasonable to assume that the Huns are still being balanced.
Beat them? I did not even notice it was the lack of interest shown by the Huns in actually fighting that intrigue me,the shouts and the cries of battle are so removed from what the units themselves are doing it makes it almost laughable if it was not so sad.
Seriously did you not find the combat ridiculous ? If half of the Huns took out a newspaper to read I would not be surprised, our men have rallied, our forces have found their courage put down the newspaper and return to the fight.
An army of weightless buffoons that float around the place pretending to fight.
TBH I think it's exactly like every other TW. I'm more worried about how the Scourge of the Earth managed to lose a battle, when the player did nothing! Nothing at all! You can't issue orders while on cinematic view, but still the hunnic cavalry army lost the battle facing some Ostrogoths. It looked really weird.
An army of horse archers is already a hard nut to crack in Rome 2, as their concentrated fire power could destroy almost everything. Plus the new horde mechanic means it is almost impossible to catch them in city battles where limited space could be used against them.
The Gothic "Coffin" shields are back... great.
When will people learn that those were just really poorly drawn hexagonal shields held at an angle?
That was the battle music?
Spoiler Alert, click show to read:
What a soulless borefest. Reskinned Rome 2 with family trees it is then.
Remember, remember, the third of september, the Rome II treason and plot. I know of no reason why pre-order treason should ever be forgot.
Agree. While the pre-battle soundtrack is atleast passable (5/10), the battle soundtrack is really. I dont even noticed that there was played a song in the background. The first battle track was a total failure, a 1/10. A small light was the part at 6:45, but it is only short and it has no power.
I am really wondering how one canbattle music so up if you can orientate on the badass mongolic throat singing. Combine this native sounds with the badass European-style Epic music just as van Dyke did it in Shogun 2 and you get an amazing soundtrack (Just compare this Attila stuff with this: https://www.youtube.com/watch?v=t7hJ...x4erb&index=47).
However, i stay at my opinion: Beddow is incappable in producing music for Total War which transports atmosphere and (in battles) power and epicness.
That honestly sounds like better battle music then what we have and yet that was only the MOBILIZE music used in Shogun 2. The kind of music that is supposed to make you get ready to fight, not the kind that your are supposed to feel like you are fighting. Really just put warriors march( another mobilize music of Jeff's) in that battle and it would feel way more intense.
Are they fire arrows or black projectile trails? Either way damn they ugly.
Projectile trails. You can turn them off or scale them down in the menu.
The player had quite a decent setup with lots of ranged.Not to mentioned he outnumber the Huns at least 2 to 1. So yes they might not seem that dangerous but when ever was the AI able to beat a human player when outnumbered? Also as mentioned they might still need balancing in favor of the huns. Also keep in mind as has been mentioned the huns become a lot more dangerous when Attila is born and then again a lot more when he becomes king.