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Thread: Attila features in Rome 2 campaigns?

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  1. #1
    Libertus
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    Default Attila features in Rome 2 campaigns?

    A question for CA or some more knowledgeable people:

    Will all the goodies the Attila expansion will add to the game will be extended to vanilla Rome 2 campaigns?

    I was searching for this and I cannot find anything clear on the matter.

  2. #2

    Default Re: Attila features in Rome 2 campaigns?

    It's been confirmed that there are no plans to do so. It kind of makes sense - why would people buy Attila, otherwise? The main selling points would be gone.

    Also, I note you say the "Attila expansion" - Attila is officially it's own game, not an expansion.
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  3. #3

    Default Re: Attila features in Rome 2 campaigns?

    Quote Originally Posted by Causeless View Post
    why would people buy Attila?
    Excellent question.



  4. #4

    Default Re: Attila features in Rome 2 campaigns?

    Yes as there are no plans to do so, but I still believe they should do it with some of those features. Some of the new features just wouldn't do so well in Rome 2 such as the growing winter/ mini ice age ( witch would be pretty cool for a Game of Thrones mod) and the Hording abilities.

  5. #5
    Epic28's Avatar Senator
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    Default Re: Attila features in Rome 2 campaigns?

    If they do, it will only occur once sales figures from Attila TW are released.

    Rest of the post was moved to CA Business Practice Complaint and Discussion Thread. ~ Finlander
    Last edited by Finlander; January 05, 2015 at 03:20 PM.
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  6. #6

    Default Re: Attila features in Rome 2 campaigns?

    Well it would be the best move to bring them in even partially.
    Attila and Rome 2 are similar and yet different games so that would not hurt Attila sales.

  7. #7
    Libertus
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    Default Re: Attila features in Rome 2 campaigns?

    Hmm. Not good. Not a surprise considering the last year but that means no buy as I am more interested in Vanilla game timeframe than in BI/Attila years. If they dont do it now, they most probably never will as it will be very hard to monetize something like this. CA did a nice gesture with the Augustus autumn gift and has a chance to really improve upon its tattered reputation. Let us hope that they will, at least partially, especially familly tree and character development which should have been in the main game.

    Thanks for the answers.

  8. #8
    Brivime's Avatar Ordinarius
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    Default Re: Attila features in Rome 2 campaigns?

    People need to stop viewing this as one giant standalone expansion, ROME 2 failed at launch and after all the patchwork IMO it still fails to compared to Shogun 2, though I would also argue that modding for ROME 2 is much easier than Shogun 2.

    If you didn't like ROME 2 then consider it dead and done with save for the odd patch here and there. Attila is a new game built off the same engine and it's obvious CA has responded to criticism here with the return of several features that were missing from R2.

  9. #9
    Epic28's Avatar Senator
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    Default Re: Attila features in Rome 2 campaigns?

    Quote Originally Posted by Brivime View Post
    People need to stop viewing this as one giant standalone expansion, ROME 2 failed at launch and after all the patchwork IMO it still fails to compared to Shogun 2, though I would also argue that modding for ROME 2 is much easier than Shogun 2.

    If you didn't like ROME 2 then consider it dead and done with save for the odd patch here and there. Attila is a new game built off the same engine and it's obvious CA has responded to criticism here with the return of several features that were missing from R2.
    That's the problem, Attila is Rome 2 with a large number of issues fixed.

    Why is it that CA can correct the changes necessary in Attila (runs on the EXACT same engine) but can't retro-fit Rome 2 with everything Attila has fixed and sell that as a DLC? Even though it should most absolutely be free because no one ever wanted things like a horrendous UI or a general who means nothing to my campaign because he has no lineage.

    But sadly you speak the truth and this is most likely the death of Rome 2. I can only take so many DLC and unit packs shoved in my face...

    CA, how far will you go for Rome?
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  10. #10

    Default Re: Attila features in Rome 2 campaigns?

    I have a hard time spending money on a game that has a couple of features but is essentially the exact same game I possess. I don't go out and buy a new car (from the same company) because they are adding a CD player and power windows to a replica clunker on the lot. They released a Peloponnesian DLC yet the Hoplite formations are still broken.... How about fixing that CA? LOL, yeah.....
    Last edited by stevehoos; January 06, 2015 at 01:10 AM.
    Shogun 2, no thanks I will stick with Kingdoms SS.

  11. #11
    Libertus
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    Default Re: Attila features in Rome 2 campaigns?

    Quote Originally Posted by stevehoos View Post
    I have a hard time spending money on a game that has a couple of features but is essentially the exact same game I possess.
    That is exactly why I dont believe that this is more than an DLC, an expansion so I see little reason not to upgrade the main game we paid for. Let us be serious, if this was a new game, CA would have asked for at least 40 bucks Last I remembered, the expansions improve on the vanilla and enriches vanilla in addition to new maps and time periods. And there are plenty examples even in TW series. We did not get our money worth yet out of the unpleasant, non-involving Rome 2. Maybe, just maybe, those additions will make most people play more than 50-80 turns into the game, if at all. Yes they improved a lot on the beta we received 1 year ago, but we are still not there. It is still, even with the hard and beautiful work of modders, a boring game.

    I think this is a constructive discussion and it should remain so, here, where maybe CA can see and address the issue. Maybe it is not possible to have the new features at release but they should get into the game, the ones that were asked for and the ones that make sense at least. If we have to pay for the new features we will (hard thing to do for CA to ask for money for features that should have been there to begin with, but we might accept as it is clear for most that they are running a AAA business there). Upon careful studying of the new game, pay a DLC worth for the work they put into it or maybe the Attila expansion itself. There are many people that want to play ancient world still and the time to bury the game it is not here yet.

    Waiting for some CA input as I am sure they read at least some of the posts here.

  12. #12
    Finlander's Avatar ★Absolutely Fin-bulous★
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    Default Re: Attila features in Rome 2 campaigns?

    A CA member has already stated that they have no plans to transfer features to Total War: Rome II, see the quote:

    Quote Originally Posted by Joey CA View Post
    To answer the OP:

    Total War: ATTILA is a stand alone game in the same vein Napoleon was to Empire. You won't need ROME II to launch it and it is a separate game.
    There will be features that were not seen in the previousversion of Total War, there will also be features not seen in any other TotalWar titles- currently there is no intention to transfer features from TW:ATTILA however the new content team will continue to work on ROME II.
    Thread closed.

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