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Thread: Sieges and open field battles .

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  1. #1

    Default Sieges and open field battles .

    Hi, maybe this has been discussed already , but I'd like to know if there is any way to lower the number of siege battles.
    I understand that this depends on Rome 2 itself and not on the DEI mod ( the mod is absolutely great ) .
    It just happens very very rarely to get a battle that is not a siege , 98% ( at least in my campaigns ) are sieges .
    Any "fix" on that ?

  2. #2
    KAM 2150's Avatar Artifex
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    Default Re: Sieges and open field battles .

    Depends on who you fight against. Im my Roman campaign, field/siege ratio is pretty much 3 field battles per single siege battle.
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  3. #3
    Mark of Calth's Avatar Tiro
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    Default Re: Sieges and open field battles .

    My current Saka Rauka campaign, its been about 4 or 5 field to 1 siege, luckily for me It does seem to vary a lot though.

  4. #4

    Default Re: Sieges and open field battles .

    just force the AI out by besieging their town for the allotted amount of time.

    Alternatively, you can try to bait the AI out by taking half a stack, setting it to raid, and then having a full stack behind it in ambush mode. In this way, the AI will leave its city to attack the half stack which it thinks it can beat easily, but will then run into your full ambush stack and get whacked.



  5. #5

    Default Re: Sieges and open field battles .

    We actually have sally forth set to 80% I believe, which goes with the 4/5 thing.

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  6. #6

    Default Re: Sieges and open field battles .

    I actually DON'T like the amount of field battles.

    In a siege situation on most small village maps, you can force an advantage because the city streets cause choke points making numerical superiority pointless.

    I have won both offensive sieges, and defensive sieges by controlling how the enemy engages my units. A very often used and historically appropriate tactic.


    The giant field battles remind me of something out of the movies, not history and tactical treatises. So honestly, I'd prefer a higher siege to field battle ratio.

  7. #7

    Default Re: Sieges and open field battles .

    Curious, in another campaign with Rome , on about 80 turns and 3 territores conquered , the few field battles were mostly against rebels
    I'll keep trying a different approach , usually I siege cities with 2 full stack armies,when I can .
    Ivan, I got your point, its a matter of preferences , to me...constant sieges repeat themselves

  8. #8

    Default Re: Sieges and open field battles .

    Quote Originally Posted by Imperium754 View Post
    Curious, in another campaign with Rome , on about 80 turns and 3 territores conquered , the few field battles were mostly against rebels
    I'll keep trying a different approach , usually I siege cities with 2 full stack armies,when I can .
    Ivan, I got your point, its a matter of preferences , to me...constant sieges repeat themselves
    Definitely agree it's preference.

    I think for me it's the thrill of being able to overcome difficult odds by using the terrain to my advantage. Which isn't as possible in a field battle because the ai tends to ignore certain restrictions like line of sight.

    It always knows where your units are, so you can't hide from it properly to ambush and such. But in a city? It can't ignore the fact that it has buildings on either side of it!


    As for the thread point, I do notice that the ai will not chose a field battle if the city has a port. Otherwise, the ai predominantly attempts to choose a field battle over fighting in the city.

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