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Thread: PFM can't open what I extract (adding Corinthian helmets to DEI hoplites)

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  1. #1

    Default PFM can't open what I extract (adding Corinthian helmets to DEI hoplites)

    I'm trying to add Corinthian helmets to hoplites in the new DeI release. I've never really modded anything before, but I'm pretty sure I can do it, as it seems straight-forward enough.

    I've found the portion I need to edit in the .pack using PFM, and I've extracted it (ath_hoplites.variantmeshdefinition), but I can't open it again with PFM in order to edit it, I get an error from the PFM saying "System.Exception: Unknown Header Type"

    Any ideas? If I could just get the stinking thing open I think I could finish this pretty quickly haha.

    Thanks!

  2. #2
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: PFM can't open what I extract (adding Corinthian helmets to DEI hoplites)

    Hey You can use Pfm to extract files from the pack to a folder as in loose files instead of a complied pack file.

    If you do that you can edit it by notepad, or just use the normal Tweak to edit it.
    and then recompile into a new pack file.

    Im the Knight in Sour Armor http://tvtropes.org/pmwiki/pmwiki.ph...ghtInSourArmor
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    but on the same time modder with my first mod for Rome 2!http://steamcommunity.com/sharedfile.../?id=286218945
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    yea but mods are created by fans of the series. Games are created by university students who might not necessarily know or play the games/series they're working on

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