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  1. #1

    Default Nasty bug found

    None of the subforums looked appropriate, so i'll post it here (moderators feel free to move if it is misposted).

    Im playing England, and decided to show the Scots the finer points of empire building. My "northern army" (gives me associations to Braveheart, hehe), an almost full stack of a combination of Mailed Knights, levy spearmen and longbowmen led by Prince Henry lay siege to Edinburgh, where the Scottish king is located, along with a few Highlander units. The siege goes on, and on the last turn before automatic surrender, the King sallies forth, and has also gotten outside help from a previously hidden stack of Scots (3 generals and 6 - 7 units). In a very bloody battle, i defeat the lot of them, and take a large number of prisoners, including the king.

    I am then presented with 3 options. Ransom, release, and execute. I select Ransom as the Scottish king alone is worth 13000 gold (16k alltogether). The Scots say "sorry mate, cannot afford that", so i automatically execute the lot of them. Then the Scottish turn stalls.. just sits there forever. I guess this is because i've killed all their nobility *shrugs*

    I'll also add that Crusading armies are a pain (to say the least). They are subject to all the "penalties" of normal armies, IE, autostop with 0 movement if they run into anything and so on. This usually forces detours (and with desertion, things can very quickly get frustrating)
    Last edited by Trajan; November 07, 2006 at 08:11 PM. Reason: Merged non-duplicate double post.

  2. #2

    Default Re: Nasty bug found

    That is why you always move your men and never allow for the autostop to occur.
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  3. #3
    Trajan's Avatar Capodecina
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    Default Re: Nasty bug found

    I'll move this to the tech help center. That's the place to post all your bugs/issues with the game.

  4. #4

    Default Re: Nasty bug found

    ok, thanx Trajan

    I wasnt sure, because it says "technical help", and a bug in the code is not a technical issue.

  5. #5
    Trajan's Avatar Capodecina
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    Default Re: Nasty bug found

    It's a tricky name I know.

  6. #6

    Default Re: Nasty bug found

    Try hitting the space bar if it is sitting there forever. Hitting space bar speeds up or slows down the movement speeds of ai units. I had a situation once quite like yours where the game seemed to hang up on one factions turn, out of some instinct I hit the space bar, it may have been a coincidence but the game resumed processing the ai turns.


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  7. #7

    Default Re: Nasty bug found

    Quote Originally Posted by shpritc
    Try hitting the space bar if it is sitting there forever. Hitting space bar speeds up or slows down the movement speeds of ai units. I had a situation once quite like yours where the game seemed to hang up on one factions turn, out of some instinct I hit the space bar, it may have been a coincidence but the game resumed processing the ai turns.
    I am trying to remember a review where a review (ign) where the reviewer would like the AI to hurry up faster on moving. I emailed him about the space bar. I doubt I will receive a thank you card.
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