Hey everyone! First I have to say that it is really awesome to have the regional recruitment slots, aswell the upcoming populus from mitch and so on. However one cruical mechanic for a proper simulation of recruitment is still missing: Disbanding armies and reenforcing them in a proper way.
My suggestion/question would be that if it is possible to script a mechanic which when you disband a unit, this exact unit (also with mencount and exp if possible) is put into the faction specific recruitment pool which does not or only very slowly disapear!
This way you could recruit a nice army and attack somewhere and disband them without losing the ability to recruit it in a proper amount of time.
I for myself have no idea how to write proper scripts and do not know all the limitations of the engine. However I hope that you like my suggestion and I would like to hear the opinion of the comunity aswell of the DeI team![]()
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