Like the title says, I usually play on N/N just because that's the default play experience, but I find the AI not putting up enough of a strategic challenge.
Does enhancing the campaign difficulty just give them more money? Or does it effect politics as well?
I figure they probably get more food and public order on higher difficulties as well, but the AI rarely seems to ever have an issue keeping 100% public order as it is so I don't really care about that.
More money means more troops and more buildings for them though, but too much money could break the game quickly, so what exactly does it do?
Secondly, I've not been able to recruit naval mercs anywhere in the med in this current 110 turn campaign, were they just completely removed? I always liked snagging a few archer mercenary boats down around Knossos and Egypt before, but I can't seem to find naval mercenaries anywhere.




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