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Thread: marian veteran legionaries no stack cap?

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  1. #1

    Default marian veteran legionaries no stack cap?

    intentional or bug?

  2. #2

    Default Re: marian veteran legionaries no stack cap?

    Army unit caps were removed (as you can see in the 1.0 notes). Upkeep/costs now serve as a more natural limit rather than the artificial one.

    The only units with caps are Eagle Cohorts mainly.

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  3. #3

    Default Re: marian veteran legionaries no stack cap?

    i see, it seems like veteran legionaries cost almost the same as regular ones but are significantly better and theres no reason to make the regular ones, for 1.01 anyway. will take a look at 1.02.

  4. #4

    Default Re: marian veteran legionaries no stack cap?

    Thanks for pointing it out, their gear is probably similar but they have better stats. I think implementing a cap for veteran units may be a good idea for the next update.

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  5. #5

    Default Re: marian veteran legionaries no stack cap?

    Quote Originally Posted by Dresden View Post
    Thanks for pointing it out, their gear is probably similar but they have better stats. I think implementing a cap for veteran units may be a good idea for the next update.
    For imperial times yes. The vexillatio veteranorum was seldomly larger than 1 cohort.

    For repubclian times no. Scipio was able to call about 6000 veterans to arms, when he invaded Africa.

    edit: typo
    Last edited by UsulDaNeriak; January 01, 2015 at 12:09 AM.

  6. #6

    Default Re: marian veteran legionaries no stack cap?

    I was thinking Marian and after have an army cap of 5.

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  7. #7

    Default Re: marian veteran legionaries no stack cap?

    Quote Originally Posted by Dresden View Post
    I was thinking Marian and after have an army cap of 5.
    That is more than generous.

    Even if we call a stack not a legio but an exercitus (just about 50% romans), 5 units or 25% veterans are rather unhistorical.
    Last edited by UsulDaNeriak; January 01, 2015 at 12:08 AM.

  8. #8

    Default Re: marian veteran legionaries no stack cap?

    Quote Originally Posted by UsulDaNeriak View Post
    That is more than generous.

    Even if we call a stack not a legio but an exercitus (just about 50% romans), 5 units or 25% veterans are rather unhistorical.
    in present game play seems rather unproductive to make auxiliary infantry as they do not get the same upgrades from your buildings as romans do and legions are generally slightly better per price anyhow.
    only time non romans units actually fit strategic need is regional cavalry that are cheaper/better than roman ones or certain certain ranged units. Those 2h barb infantry for flank charging are nice but hey, triarri have a whopping 60+ charge in phalanx its almost like a cav charge lol

    Cavs are weaker now and AI won't use them well so even aux spearmen are unnecessary now, legions do fine vs cavs too.

    on a side note, it seems that i'm still able to recruit principes/hastatis after marian reform - bug i assume?

  9. #9

    Default Re: marian veteran legionaries no stack cap?

    I've always found the existence of "Veteran" units out of place since there is also the unit XP system. The same feature is represented by two different mechanics. If there are no gear changes, what's the point of a new unit type? Also, mobilizing veterans would realistically require having reserve (disbanded) veterans from previous wars in the first place, which is not a requirement in the game. You can basically recruit Veterans out of thin air.

    I understand there are modding limitations, but my ideal system would be:

    1) No "Veteran" units.
    2) Relatively fast unit XP gain in battles, noticeable differences between experienced and inexperienced troops.
    3) Unit XP decline over time, representing retiring veterans and raw recruit replacements.

  10. #10

    Default Re: marian veteran legionaries no stack cap?

    I want to make veterans a unit upgrade from existing units that have reached a certain xp level, but I don't know if that is possible. I do know we could have a tech that "unlocks" veterans but that just doesn't feel right.

    The auxiliaries are usually there, like AOR, to recruit where you don't have dominant culture. Core units will usually always be superior to these units.

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  11. #11

    Default Re: marian veteran legionaries no stack cap?

    Quote Originally Posted by Dresden View Post
    I want to make veterans a unit upgrade from existing units that have reached a certain xp level, but I don't know if that is possible. I do know we could have a tech that "unlocks" veterans but that just doesn't feel right.
    That would be perfect, and yes, a tech would feel weird. If an upgrade from a certain level of XP is not possible, I'd still prefer to just have no "Veteran X" units at all.

  12. #12

    Default Re: marian veteran legionaries no stack cap?

    Well, there was historical precedence for commanders to raise veteran units from retired/evocati etc forces.

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