First off: really love 1.0
Secondly: The last time I played DeI was a long time ago.. in the summer. At this time units morale took a nose dive if nearby units routed. This often cascaded throughout army lines and large clusters of units would often end up routing together. I liked this as I used to look for units with dipping morale and target them (or move them to safety if they were in my army). It felt tactical and realistic.
From what I've noticed this same effect isn't present in v1.0, at least not to the same extent. I'm curious to know what was the reason for it's amendment?
Thirdly: Happy New Year![]()




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