if I_SettlementOwner Volgen = slave
and not I_SettlementUnderSiege Volgen
spawn_army
faction hre
character random_name, named character, x 47, y 77, label hregeneral3, family
traits LoyaltyStarter 1 , Upright 2 , GoodCommander 3 , PublicFaith 2 , man 1
unit Reiksguard bodyguard exp 4 armour 0 weapon_lvl 0
unit Reiksguard exp 4 armour 0 weapon_lvl 0
unit Encarmine exp 4 armour 0 weapon_lvl 0
unit Pistoliers exp 4 armour 0 weapon_lvl 0
unit Pistoliers exp 4 armour 0 weapon_lvl 0
unit Greatswords exp 4 armour 0 weapon_lvl 0
unit Karroburg greatswords exp 4 armour 0 weapon_lvl 0
unit Warpriests exp 4 armour 0 weapon_lvl 0
unit witch hunters exp 4 armour 0 weapon_lvl 0
unit dismounted Reiksguard exp 4 armour 0 weapon_lvl 0
unit dismounted Reiksguard exp 4 armour 0 weapon_lvl 0
unit dismounted Reiksguard halberd exp 4 armour 0 weapon_lvl 0
unit dismounted Reiksguard halberd exp 4 armour 0 weapon_lvl 0
unit Halberdmen exp 4 armour 0 weapon_lvl 0
unit Halberdmen exp 4 armour 0 weapon_lvl 0
unit Company of Honour exp 4 armour 0 weapon_lvl 0
unit Company of Honour exp 4 armour 0 weapon_lvl 0
unit Empire crossbowmen exp 4 armour 0 weapon_lvl 0
unit Empire crossbowmen exp 4 armour 0 weapon_lvl 0
unit Bright Wizard exp 4 armour 0 weapon_lvl 0
end
console_command auto_win attacker
siege_settlement hregeneral3, Volgen, attack
end_if
terminate_monitor
end_monitor
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