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Thread: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

  1. #781

    Default Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Some unit and reskining yes, new settlements and factions no.

  2. #782

    Default Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    What factions will be getting new units? What new settlements will there be?

  3. #783

    Default Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    I have to think about it yet, but mainly I will focus more in "Advance of Asturias" campaign, to have more variety per zone; because it's three factions that dominate the map.

  4. #784

    Default Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Oh! The other non-christian faction have about the same units except for the one in northern africa in all the campaigns. Asturias are basically the scots but in Iberia.

  5. #785

    Default Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Yes, because they are Iberian Moors. And yes, the texture color of Asturias is like that of Scotland (don't have particular Scotland units), And? What do you mean with all this?
    Last edited by Miguel_80; July 06, 2019 at 03:45 AM.

  6. #786
    bitterhowl's Avatar Biarchus
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    Default Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Hi Miguel! Thanks for great work with your mod! Tell me please how did you solve that old "engage_armies savegames" problem?

    My sister, do you still recall
    The blue Hasan and Khalkhin-Gol?

    Because AI is dumb and full of errors.

  7. #787

    Default Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    So is the units of this mod vanilla units?
    I would like to see units that represent the time period, because i always wanted to have a good reconquista mod, and this one seems the most promising.

  8. #788

    Default Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Quote Originally Posted by bitterhowl View Post
    Hi Miguel! Thanks for great work with your mod! Tell me please how did you solve that old "engage_armies savegames" problem?
    Hello Bitterhowl. In a mod, mysteriously that command giving problems, but it wasn't mine. What mod has that problem now? Do use it in the first turn?

  9. #789

    Default Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Will the iberian moors have more units will there be no changes to them? Will the christian factions have more units bc it seems like some of them like county of toulouse, county of Barcelona, Kingdom of Portugal, and that one faction between one of the Iberian faction and aragon?

  10. #790

    Default Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Tell me what type of units are missing directly...
    Last edited by Miguel_80; July 06, 2019 at 03:01 PM.

  11. #791
    bitterhowl's Avatar Biarchus
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    Default Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    I'm using it in my WindsOfWinter submod. I already tryed it about 3 years ago and replaced because of broken savegames. But now I realised that I used it on a first turn so tryed again but failed. I use it now on a second turn with declaring war between that factions on slave faction turn 1.

    My sister, do you still recall
    The blue Hasan and Khalkhin-Gol?

    Because AI is dumb and full of errors.

  12. #792

    Default Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    U missed the more historic units from that time period. You should have some slots open for units for different factions.

  13. #793

    Default Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    You speak without knowing. You haven't played the mod and only come to criticize because you don't like the MESH vanilla models. Don't waste your time, there are other mods.

  14. #794

    Default Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    I have played the mod before and it was good but was missing some stuff. I wasn't criticizing u I was just suggessting to you what you could do differently.

  15. #795

    Default Re: [MOD] Hispania in the Middle Ages - (Updated 09.12.2017)

    Quote Originally Posted by Miguel_80 View Post




    Hello. Where did you download the mod? It also missing the campaign of Asturias. Either you have mixed languages or for some unknown reason there are missing files to be installed.
    Thanks I've finally fixed it! I'm really liking the Military Orders campaign. One quick question though; are all the forts supposed to be Templar? So far I've only encountered 1 St John fort (near Nimes). All the other 10 forts I've discovered so far (Castille, France and the northern part of Catalunya) are Templar forts. Are there Calatrava/Montesa/Alcantara/Aviz forts as well? Haven't found them yet..
    Thanks and keep up the great work!

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