Merc icons still not there, some aor too. Siege equipment also.
Ty Dresden for working at this submod. I noticed some icons still missing btw
It's just eye-roll worthy when I see people saying "old cards are easier to identify units"... Like them better if you want, prefer that style, but that just isn't true, everything looks almost the same. Good job distinguishing between the roman infantry units including the socii, or better even, any sort of barbarian unit from one another playing as celtic factions.
For what it's worth the new ones look really good and much better to tell units from one another.
So is there a way (easy way) to tell what units are AOR and what is not with this?
Im playing Sparta and I'm finding this difficult.
Units that are local that aren't normally in your core group. They have less morale usually.
Honestly, I love our new unit cards and believe their flag system, etc. works great in the mod. So, I have a hard time keeping this as a viable submod when I really think people should give the new ones a try and see if they get used to them. Change can often be hard but sometimes its for the better.
Doubt that learning and getting used to are the issues here, well, at least they aren't for me, vanilla art style > indicators for mercs and aor. Anyway, if you wont update the submod let us know.
When I get free time I will work on it. The problem is that 1) any future new units will be using our custom cards and will therefore have to be assigned vanilla cards of some type and 2) I am still busy working on various updates for the main mod.
The thing is im new to both rome 2 and DEI, Rome 2 vanilla is just so bad IMO, and this mod although in it's early stages is one of the best Ive played and I have played A LOT of TW mods.
But yeah I don't consider this an issue and would prefer if you and your team worked on more important things, plus the fact that this doesn't mess up saves means I can always switch when ever I want.
I'll be switching back to standard DEI cards simply for the reason so I can learn more about the AOR system.
So in short, I think this sub mod is low priority and should be treated as such, and also, what did you mean by core group?
Factions have a core unit group that represents their historical roster. For example, legions for Rome after Marian reforms or hoplites for Athens. You can't recruit those units unless you have dominant culture in that area. You can always recruit local (AOR) troops.
Last edited by HarkonRules; January 04, 2015 at 05:26 PM.
This isnt about representation, its about liking the vanilla art style more, everyone has their own preferences.
Lots of unit cards miss-match the units (Talking about un-edited DeI 1.03), is there a limited number of unit cards you can add in the game?
It's bugging me a bit, and if that is the case ill get this submod.
This submod is working fine except that all the merc and agent icons are the new DeI ones, so that needs fixing.
So far I have noticed Argrian Sell Swords, Rhodean Slingers, and gallic/celtic garison units.
Thank you .