
Originally Posted by
Dago Red
I don't believe the time frame is played out in any way. In fact, I believe short of the high middle ages, it's the most desired by fans. If I could skin or model I would offer services, but I don't. And these are truly the least of the mods concerns at this point. The mod needs to be more player friendly -- not dumbed down in any way -- but just easier to pick up and understand what's happening.
So far very little has been explained. Players don't get why their characters all lose influence and loyalty. Players don't understand that there are reform mechanics or that they can transform their city-state into an empire by fulfilling X, Y, and Z. Players don't know much about what's going on under the hood/behind the curtain, because it's not been revealed in a manner that people can digest, if at all.
My experience with this development team over many years has been perplexing. It's rare to see such a passion project with so little representation among visible TWC members. Few on the team seem to be active TWC members, seemingly working from some other forum or location, with news being posted on a social media platform that is restricted to 140 characters -- an oddity considering the novellas posted here every few months over the years revealing a new update, volumes of information that dwarf entire subforums here in a single post.
Foot would pen a long post, and then act like spending the next 6 months musing about which folio of historical information to publish next was more important than actually getting some concrete work completed. After half a decade of this, it became clear to many that making the mod was vastly more important than releasing it and while I understand that from a personal, this-is-my-baby, point of view, that really turned people away. All along the most important thing the team could have been doing (aside from completing more of their incredible work), boils down to positive community engagement. We call it branding today, and the EB II brand was repeatedly damaged.
TWC was the most powerful tool at their disposal, and still is. Start by getting the guys who are on the team today some recognizable forum bling. No one on the team ever seems to have even a noticeable indicator that they are a subforum moderator or even on any development team. Other mods have members with colored name titles and badges, whatever, simple things that keep reminding everyone that their mod exists and its team members are their friendly acquaintances here. Nothing in human history is sustained without popular support.
There need not be a big mouthy team leader, but a few team members -- who are personable and can remain visible would be a great start. Community members with skills may be easier to sway onto the team then -- "hey look, those guys really have their act together, and I like them."
As critical as I am, I love this mod and for my measly part, I've posted about EBII continually in the general forum and Rome 2 forum starting from back when bobbin and I argued about the poor quality of the vanilla armies being shown by CA in the "pre-alpha" Rome2 marketing. Eventually, Rome2 moderators began censoring any posts about EB2 made there. To this day, I've had several posts deleted recently wherein I mentioned this mods features in comparison to Rome2's. Part of that may be politics, it's a shame EB doesn't have anyone as high profile on staff here as some other mods....