Page 1 of 4 1234 LastLast
Results 1 to 20 of 65

Thread: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default THE EUROPA BARBARORUM II CHRISTMAS APPEAL




    Time is a strange constant in the universe, our perception of time may causes it to slump past only to suddenly rush into the folds of history. But the better we equipped we are to understand time, to leaf through the pages of history and read its tales, the better we are equipped to understand ourselves and the multifaceted collage of which we are constructed. This message may read like the final page of a book, long in the process of writing, or it may simply be the end of a chapter and the start of a new one. In any case it is necessary to review the story thus far, for those who may have missed parts of the saga. Ten years ago, with the Creative Assembly in the process of creating Rome: Total War, a small band of gamers, concerned with the level of historical accuracy which was being portrayed in Rome, put together a body of data which they presented to the Creative Assembly. They hoped that by giving this research to the Creative Assembly it might soften some of the more glaring historical inaccuracies which were then being added to Rome: Total War. Nevertheless, the Creative Assembly politely turned down the offer of this information. Rather than abandon their efforts to advise on the historical accuracy of Rome Total War the original team set about creating a little known modification which they hoped would provide Total War fans with the most historically accurate representation of the years 272BC-AD14 possible. They called it Europa Barbarorum.

    Since the initial release of Europa Barbarorum in 2005, numerous editions have been released, accruing popular support and critical acclaim along the way. Having exhausted the technical capabilities of Rome: Total War, the Europa Barbarorum team set about modifying Rome’s sequel, Medieval II: Total War. What followed was seven arduous years of development, which profound changes to the composition of the Europa Barbarorum team as real life took its toll and unexpected problems arose. On at least one occasion Europa Barbarorum II nearly died, and indeed several forum frequenters appeared more than happy to announce the premature death of Europa Barbarorum II. Nevertheless, like a phalanx in the fray, fans stepped forward to fill the gaps which were left by team members who couldn’t carry on. Some of the new team members proved to be exceptional, driving forward Europa Barbarorum II like never before. Old members likewise returned, bringing with them much needed experience, skills and vision. In the face of technical problems, issues of staffing and opposition from those who seemed to take some delight in dismissing the Europa Barbarorum team, on 25th August 2014 an initial version of Europa Barbarorum II was released.

    Complaints were raised by a few, those who declaimed Europa Barbarorum II for being incomplete, or questioning why content was missing following such a protracted gestation. But such snipes were drowned beneath the majority who exclaimed their appreciation for Europa Barbarorum II and offered their understanding concerning missing content. For those of us among the team the final release it a day of pride, fulfilment and, in the case of at least one Celtic specialist, enough beer to kill what few brain cells may already have been present.

    Our hope was that the release would generate the sort of recruitment of team members needed in order to transform this initial release into the sort of game which we think, if not know, Europa Barbarorum II is capable of being. Unfortunately this has not been the case. Despite an initial influx of recruits, all but a few have vanished after a short period of time. We are thankful to those who have remained, but it is a tiny number compared to what we had hoped. In addition to this, real life circumstances, ranging from new jobs, new children or a need to return to work, have meant that some of our best team members have been called away by more pressing issues. To make matters worse the recent lack of progress has caused the enthusiasm of other members to give way, resulting in some leaving the team, although we live in hope that they will return one day. Our numbers are dwindling. There are a few of us who will continue until the bitter end, until such point when there is no reason to carry on, but we don’t want to shrink into a team which takes years to release minor updates.

    For those of us who remain we have only one thing to say: We don’t wish to see this be the end of Europa Barbarorum. There is still so much potential to be had from the Medieval II engine. From scripted events, to new reforms, the addition of new factions there is a depth of detail to be added to the campaign. For battles we have room for almost another 300 units, ranging from Spartan hoplites, to Hellenic cataphracts, to the famed cavalry of the hardy Cantabrians and distant Yeuzhi, not forgetting regional Italian troops such as the ferocious Lugurians or warriors of Cisalpine Gaul. Already so much has been achieved. Our 3D and 2D modellers have created a game which, graphically, has taken the Medieval II engine to its limits. Our historians have inoculated historical data into Europa Barbarorum II to the point that, in many respects, the original Europa Barbarorum is now historically inaccurate by comparison. From Gallic mercenaries serving the great Hellenistic kings of the east, to the flux and collapse of the Mauryan Empire and Arche Seleukia, to the great migrations and conquests of the steppe peoples and of course the mortal struggle between Carthage and Rome, we think this is one of the most fascinating periods in human history. We want to present the fans of Europa Barbarorum with the most immersive, historically accurate and enjoyable game possible, and we are a long way from doing this.

    We thank each and every one of you who has supported us. From those who have provided faction descriptions, to those who follow us on Twitter and Facebook, or share your thoughts on the fan forums, thank you, you are the people who make our work worthwhile. However, we cannot survive on goodwill alone. We have said it before, many times, but in this instance we are more desperate than ever. We need volunteers. We need volunteers who can design and skin units. We need volunteers who can script and program. We need volunteers who can draw 2D artwork or upload files to an SVN server. In an ideal world we would happily train any willing person; however our numbers are such now that we cannot afford to do this.

    We will keep going, we will keep working towards the next release of Europa Barbarorum II, but without skilled volunteers who share our passion we can only do so much, and right now that is very little.

    Please help and we hope you have a Happy Christmas.

    http://forums.totalwar.org/vb/showth...post2053625004
    http://www.twcenter.net/forums/showt...7#post14164787

  2. #2

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    Sad

  3. #3

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    Quote Originally Posted by bordinis View Post
    Sad
    Don't be sad, be involved, be motivated and be concerned... If you want to make EB II better than it is, it would be a positive and constructive reaction in front of such a message

    Skyn0s - Seb
    Last edited by Skyn0s; December 24, 2014 at 10:15 AM.
    EBII fan appeal: The Europa Barbarorum II team [M2TW] is in dire need of YOUR HELP RIGHT NOW! - Dear modders, please get in touch HERE!

  4. #4

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    Hi Skynos, everything alright with you ?!
    And is it ok that I took a piece of your signature to provide EB2's christmas appeal ?
    Cheers !

  5. #5

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    Quote Originally Posted by Celtoi View Post
    Hi Skynos, everything alright with you ?!
    And is it ok that I took a piece of your signature to provide EB2's christmas appeal ?
    Cheers !
    Hi Celtoi, good to see you ! I'm alright thank you, and with holidays, in a good spirit ^^.
    I'm recently working again for EB II, on the User Interface (as the precedent versions i realised need some fixes) new symbols, new others 2D Arts .

    You have the entire right to take my signature, and all the others i made for EB II, they are made for that You can find them here and there. If somebody contact you in order to know who made it, obviously you can tell him my name as a little credit .

    See you around !
    Last edited by Skyn0s; December 27, 2014 at 09:29 AM.
    EBII fan appeal: The Europa Barbarorum II team [M2TW] is in dire need of YOUR HELP RIGHT NOW! - Dear modders, please get in touch HERE!

  6. #6
    Civis
    Join Date
    Oct 2011
    Location
    Clarke Institute of Psychiatry (CAMH), Toronto, Ontario, Canada
    Posts
    111

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    Quote Originally Posted by bordinis View Post
    Sad
    Consider yourself lucky.
    You are just "sad" - but I am also mad and bad - according to those who are superintending me.
    I have been locked up in a mental institute ever since 2010 and couldn't go to pee without permission from the "councilors" (aka. guards with electrical batons).
    I hope I can help with something except I can't.
    Or maybe I can? I have degrees in both Financial Engineers and Psychology but understand nothing about computer (except SAS, SEQUEL, HTML and Python). Art design is not my strong suit.
    Yet I have plenty of time (as plenty as 24 hours a day). If there is a way for me to communicate with the team to take a measure of their needs vis-sa-vis my capacity, there may be ways I can make some meager contribution?
    Anyone one care to offer some advice as to how to liaison with the team? Thanks!

  7. #7
    b0Gia de Bodemloze's Avatar Europa Barbarorum Dev
    Join Date
    Dec 2012
    Location
    Makedonia, Greece
    Posts
    1,917

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    Quote Originally Posted by moralrelativism View Post
    Consider yourself lucky.
    You are just "sad" - but I am also mad and bad - according to those who are superintending me.
    I have been locked up in a mental institute ever since 2010 and couldn't go to pee without permission from the "councilors" (aka. guards with electrical batons).
    I hope I can help with something except I can't.
    Or maybe I can? I have degrees in both Financial Engineers and Psychology but understand nothing about computer (except SAS, SEQUEL, HTML and Python). Art design is not my strong suit.
    Yet I have plenty of time (as plenty as 24 hours a day). If there is a way for me to communicate with the team to take a measure of their needs vis-sa-vis my capacity, there may be ways I can make some meager contribution?
    Anyone one care to offer some advice as to how to liaison with the team? Thanks!
    Make a post here:
    http://forums.totalwar.org/vb/showth...post2053625004

    Who locked you to a mental institute and why? Also how old are you?
    Under the Patronage of Veteraan.
    Proud member of Europa Barbarorum 2 team, developer of EBNOM, developer of EB 1.21, developer of Diadochi Total War, developer of Hegemonia City States and creator of one modpack for Megas Alexandros.


  8. #8

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    You guys need more publicity for this message, so you could reach more people.
    Best I can do is draw 2D artwork but I don't have any experience.

  9. #9
    Abdülmecid I's Avatar ¡Ay Carmela!
    Moderation Overseer Civitate Patrician Moderation Mentor

    Join Date
    Jul 2014
    Posts
    6,259

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    ^ He's right, a front page announcement in Twcenter will be very helpful, I think. Personally, I'm pretty ignorant about modding, so I could only help you at beta-testing. Unfortunately I don't have a lot of free time, but if all goes well, I'd be available on February, if that's not too late anyway.

  10. #10

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    I have no idea how to mod, otherwise I would be willing to help you guys. I also do not have the time. I look forward to the final game.

    Your first game was one of my favorite games ever.

    Good Luck

  11. #11

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    I wishi had the necessary skills to help complete this
    "Suffer little children," said the controller.
    -Brave New World

  12. #12

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    I am very sad to hear this as I always enjoyed your work greatly.

    I wish I could help you guys. The only thing I could do though is help with research and writing as I am a masters degree student and have an easy access to incredible amount of resources. But otherwise I can't.

    I will however as soon as I can start a Let's play of EBII and I will surely talk about this and try to get some more popularity and support for the mod. Would finances help as well or is this only a case of "no manpower"?

  13. #13

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    Quote Originally Posted by Alfapiomega View Post
    Would finances help as well or is this only a case of "no manpower"?

    We do make use of finances for the SVN server, and occasionally to purchase additional 3D models (such as the vegetation Alin worked on), however it is overwhelmingly a case of a lack of manpower unfortunately.

  14. #14

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    What about starting an "EBII fan appeal signature"-movement/ hype or whatever one may call it, to spread the news and get the attention of as many modders as possible?


    My idea is, that all EBII fans and supporters include a message in the FIRST line of their signature. What I though of was this, incl. a link to the EBII recruitment thread at the end:
    EBII fan appeal: The Europa Barbarorum II team [M2TW] is in dire need of YOUR HELP RIGHT NOW! - Dear modders, please get in touch HERE!
    Any thoughts on this??


    EDIT: Please don't respond here, but in the new thread -> http://www.twcenter.net/forums/showt...ent-%28idea%29


    -----

    PS:
    How to include the above message in your signature*:
    - go to... My Account (at the top right of any TWC page when logged in), then...
    - go to... Edit Signature (under My Settings), then...
    - copy and paste the above message and 'Save Signature', done!

    * you'll have to have at least posted 25 messages and be a TWC member for 2 weeks to do this, afaik
    Last edited by Casual Tactician; December 27, 2014 at 07:28 AM.

  15. #15
    Dracula's Avatar Praefectus
    Join Date
    Jul 2007
    Location
    Greece
    Posts
    6,877

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    The RTW version which is the one I played of EB, had best campaign style and unit stats of all mods. Just when one saw a small picture of a lake Trazimene in Italy as unique possession of a city or region, or those quite original coins with real images of antique people, it was most impressive. Hope all this will have both continuation and reflect on the game developers in the future !

  16. #16

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    I suggest you make a Public Front Page announcement request here at TWC. The message could potentially reach much more people that way.
    Here's a link:
    http://www.twcenter.net/forums/showt...-Page-Requests
    DCI: Last Alliance: Unit maker. Proud member of The Imperial House of Hader

  17. #17

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    Quote Originally Posted by Earl of Memory View Post
    I suggest you make a Public Front Page announcement request here at TWC. The message could potentially reach much more people that way.
    Here's a link:
    http://www.twcenter.net/forums/showt...-Page-Requests
    Good thought!

  18. #18

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    Quote Originally Posted by Earl of Memory View Post
    I suggest you make a Public Front Page announcement request here at TWC. The message could potentially reach much more people that way.
    Here's a link:
    http://www.twcenter.net/forums/showt...-Page-Requests
    I proceeded to a request, thank you for your link, i was looking for it !
    We'll see...

    Skyn0s - Seb

    +rep
    EBII fan appeal: The Europa Barbarorum II team [M2TW] is in dire need of YOUR HELP RIGHT NOW! - Dear modders, please get in touch HERE!

  19. #19
    James the Red's Avatar Campidoctor
    Join Date
    Aug 2008
    Location
    Massachusetts
    Posts
    1,631

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    +rep

    EB is the greatest mod ever, I know so much more about History because of EB.

  20. #20

    Default Re: THE EUROPA BARBARORUM II CHRISTMAS APPEAL

    Dear Europa Barbarorum Team

    Greetings, I’m on behalf of a Chinese TW model designer---Max-Scribe, he admires your group and your work very much, and would like to help you design some models of the warriors from the West Region of China (as I remember, the most north-east region of EB 1 is “Xiyu”, the people there for example: Yuezhi, Uisin).

    Above all, it’s the historicity of your work which attracts him and us the most, which makes us play it again and again. Max-Scribe also has his own plan---Anno Domini 600 : Continental Hegemony. While it’s still under development, but from the beginning, it’s aimed at being as historically accurate as EB: every model is based on the cultural relic or the
    reconstructive model, every detail is based on a quote, a picture or a drawing.

    So, you may understand, because that’s how you work, it takes longer time and more energy, even money, to fulfill this mod. But against all the odds, he is determined to finish his job. And he is very confident that he could be of some help to your big project. During his preparation for AD 600, he got lots of experience of searching for material and designing model, the warriors from Xiyu would be his favorite theme.

    Although EB group is facing some problems, actually it’s a hard time, but please know that, your mod is played time and time again by lots of Chinese players, and we regard it as the best R
    oman age-based mod of all times, and a dream to follow. Max-Scribe sincerely would like to give a hand to make this dream closer to us.

    Cuz EB is the best

    Please check his works and plan below.

    Link of the AD 600:
    http://www.twcenter.net/forums/showthread.php?497805-WIP-Anno-Domini-600-Continental-Hegemony-(2013-02-16-UPDATED-World-Map-Preview)&p=10661048#post10661048

    Some pictures of his work:

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 







    Best regards~
    Last edited by againster; December 29, 2014 at 02:14 AM.

Page 1 of 4 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •