Hey everyone, Titanium Team would like your input on the future recruitment system in Titanium.
The current recruitment building tree is open to change as well as the ability to recruit troops based on region.
The building tree could be changed to something more in line with what HURB has done, with one main recruitment tree for professional type troops, while militia are raised from the city barracks. Stables etc could be made useful by adding experience points or increasing unit pools further, having a larger impact on attracting guilds etc.
What region based recruitment change means, is that currently if Scotland wants to recruit for example Highlanders, they can recruit them in Scotland with high replenishment rates, England and Ireland with low replenishment rates, but can not recruit them outside of these areas. Other factions of course can only recruit Highlanders in and if they conquer the Highlanders home region, Scotland.
This puts factions that are local troop dependent at a severe disadvantage (Turks, Hungary, etc) in the sense that they lack a competitive roster beyond their borders, where in a lot of cases no/few local troops are to be found. (Western Europe, Italy, Greece)
This could be changed because nations could have colonized other areas with their people and fighting tactics, (For example: Mongolians comprised a very small part of their western armies, the rest were just taught their tactics IIRC) and your ethnic troops would be recruitable across the map.
Now in order to keep this in line with historical realities, there are ideas for restricting access to your ethnic troops across the world in addition to the slowed unit replenishment already in place such as a religious conversion requirement. Also (and I'm not sure if it's possible) maybe a minimum public order requirement. Another possibility is a colony or culture building chain that must be created to recruit units abroad.
To take this further would be the option to make more troops local leaving only specialized and elite units as faction unique, to retain each faction's strengths and weaknesses to a degree. So if the Almohads conquer parts of France they would over time be able to recruit Light Men at Arms at reduced replenishment rates. In this case, the Crusader States would be treated as a distant power occupying a foreign land, their units would not be allowed to be recruited by, for example Fatimids.
This will require a lot a fine tuning to balance but can be done in stages; what we are looking at is developing a long term vision on recruitment overhaul.
What does everyone think?





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