Page 5 of 7 FirstFirst 1234567 LastLast
Results 81 to 100 of 135

Thread: [Updated] Enhanced Particles

  1. #81

    Default Re: Enhanced Particles

    Thanks Sheridan for this great mod!

    Unfortunately, i am not able to see any dust or smoke at all, even with the particles option set to extreme. Does anybody have an idea about this issue?

  2. #82

    Default Re: Enhanced Particles

    Quote Originally Posted by bubudede View Post
    Thanks Sheridan for this great mod!

    Unfortunately, i am not able to see any dust or smoke at all, even with the particles option set to extreme. Does anybody have an idea about this issue?
    Have you tried it in deserts or on grassland? No effect is rendered on snow, just for the record. There may be incompability issues if running it alongside with other effect mods, so you may want to try disabling such (if you have any) and see if that causes the issue.
    Campaign modder for Ancient Empires


  3. #83
    Tired of TWC Arrogance
    Join Date
    Apr 2006
    Posts
    3,246

    Default Re: Enhanced Particles

    This remains one of my favorite mods. When was the last update?

  4. #84

    Default Re: Enhanced Particles

    It was updated about a week ago but nothing very major, just removed dust for roads and other minor terrain types.
    Campaign modder for Ancient Empires


  5. #85

    Default Re: Enhanced Particles

    Hello Sheridan. Any plans to release a second, toned-down version, like you mentioned on the first page? Cheers!

  6. #86

    Default Re: Enhanced Particles

    Well basically this is the toned down version, it always was.

    I wouldn't mind doing that at some later stage, though. First, better fire and smoke effects need to be implemented. It will require some time since I'm busy with the core Antiqua Imperium project, but I'll try and implement it as soon as possible.
    Campaign modder for Ancient Empires


  7. #87
    Noif de Bodemloze's Avatar The Protector of Art
    Content Emeritus

    Join Date
    Apr 2009
    Location
    Finland
    Posts
    5,747

    Default Re: Enhanced Particles

    It working on me. These pictures are taken in 1-2 days ago.

    Enchanced particles with Noif







  8. #88

    Default Re: Enhanced Particles

    Looking good there, Noif!

    I'm considering to make it somewhat more subtle on grassland. As of now, it can look a little dominant depending on the seasonal conditions. An additional thing is to change the colour for desert dust to something that resembles the terrain colour better - just not too well. Finding that balance has proven very difficult but I'm not giving up.
    Campaign modder for Ancient Empires


  9. #89
    Noif de Bodemloze's Avatar The Protector of Art
    Content Emeritus

    Join Date
    Apr 2009
    Location
    Finland
    Posts
    5,747

    Default Re: Enhanced Particles

    Yeah i was thinkin that grasslands are not so sandy that can make so huge sand storm as I like this idea that battle are in dust or in sand.

  10. #90

    Default Re: Enhanced Particles

    Tried everything but I cannot get this mod to work. Running on max settings with all my other mods disabled.

  11. #91

    Default Re: Enhanced Particles

    Are you positive you don't have any other effect mods that may interfer?
    Campaign modder for Ancient Empires


  12. #92

    Default Re: Enhanced Particles

    Quote Originally Posted by Sheridan View Post
    Are you positive you don't have any other effect mods that may interfer?
    I use SEEM_v1_6 normally but removed it to try your mod. Ive tried on several different maps to make sure.

  13. #93
    Noif de Bodemloze's Avatar The Protector of Art
    Content Emeritus

    Join Date
    Apr 2009
    Location
    Finland
    Posts
    5,747

    Default Re: Enhanced Particles

    Quote Originally Posted by Meretrix View Post
    I use SEEM_v1_6 normally but removed it to try your mod. Ive tried on several different maps to make sure.
    It should work well as you see it in my pictures too. Seem some mods cause conflict with it. Try use one mod that enchanted particles and then add one mod one by one until you see which mod cause it.

  14. #94

    Default Re: Enhanced Particles

    Update now launched that significantly reduces the lifetime and volume of the particles in grassland, while to a lesser extent reducing said things in deserts. The effects are more subtle compared to before, but can still be spotted without much effort. Should anyone for any reason prefer the previous version, it can be accessed here, https://www.sendspace.com/file/n1nvkq

    The colour for deserts isn't quite where we (or at least I) want it, so we basically need new texture colours for that, which will take a bit of time. It fits the environment far better now than before though; too well.
    Campaign modder for Ancient Empires


  15. #95

    Default Re: Enhanced Particles

    Got it working. Had to convert it to a movie pack. Looks really good.

  16. #96

    Default Re: Enhanced Particles

    Great to hear that, sorry you had to do it yourself though.
    Campaign modder for Ancient Empires


  17. #97
    kruma's Avatar Civis
    Join Date
    Oct 2008
    Location
    Bulgaria
    Posts
    108

    Default Re: Enhanced Particles

    Guys, could you tell me how to make this file of the SEEM 1-5 https://dl.dropboxusercontent.com/u/..._afa_P9_1.pack compatible with EP mod? I love this version of the mod and I am now using the one compatible shared earlier in the forum but it is just way too bloody ..to the level that it ruins the textures of the troops

    Thanks

  18. #98

    Default Re: Enhanced Particles

    Quote Originally Posted by kruma View Post
    Guys, could you tell me how to make this file of the SEEM 1-5 https://dl.dropboxusercontent.com/u/..._afa_P9_1.pack compatible with EP mod? I love this version of the mod and I am now using the one compatible shared earlier in the forum but it is just way too bloody ..to the level that it ruins the textures of the troops

    Thanks
    Hey Kruma,

    This compability fix should do it, here https://www.sendspace.com/file/c2fbs8 (same file with a conflicting table removed)

    Hope it works out.
    Campaign modder for Ancient Empires


  19. #99
    kruma's Avatar Civis
    Join Date
    Oct 2008
    Location
    Bulgaria
    Posts
    108

    Default Re: Enhanced Particles

    it works, thanks. Is it the file i posted? good work :d

  20. #100

    Default Re: Enhanced Particles

    Hi Sheridan,

    Will there be a version for Attila? I just played the prologue battle and Attila has battle dust. Just not as good looking as yours.

Page 5 of 7 FirstFirst 1234567 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •