Code:
huge_cathedral city requires factions { southern_european, } and not factions { hungary, kalmar_union, }
{
capability
{
recruit_pool "Great Cross" 1 0.1 1 9 requires factions { hre, papal_states, portugal, spain, scotland, sicily, milan, saxons, france, venice, byzantium, }
recruit_pool "Great death" 1 0.1 1 9 requires factions { france, }
recruit_pool "Great Wolff" 1 0.1 1 9 requires factions { scotland, }
recruit_pool "Horned Hunters" 1 0.25 1 0 requires factions { spain, } and resource timber
recruit_pool "Horned Hunters" 0 0.13 0.99 0 requires factions { spain, }
recruit_pool "witch hunters" 0 0.1 1 1 requires factions { hre, portugal, spain, scotland, sicily, milan, saxons, france, venice, byzantium, } and event_counter hunter 1
recruit_pool "Warpriests" 0 0.1 1 1 requires factions { hre, portugal, spain, scotland, sicily, milan, saxons, france, venice, byzantium, } and event_counter Warpriest 1
recruit_pool "Ulrpriest" 0 0.1 1 1 requires factions { hre, portugal, spain, scotland, sicily, milan, saxons, france, venice, byzantium, } and event_counter ulrpriest 1
agent priest 0 requires factions { southern_european, } and not factions { hungary, kalmar_union, }
happiness_bonus bonus 3 requires factions { southern_european, } and not factions { hungary, kalmar_union, }
religion_level bonus 15 requires factions { southern_european, } and not factions { hungary, kalmar_union, }
agent_limit priest 2 requires factions { southern_european, } and not factions { hungary, kalmar_union, }
population_health_bonus bonus 3 requires factions { southern_european, } and not factions { hungary, kalmar_union, }
}
material stone
construction 12
cost 12000
settlement_min huge_city
upgrades