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Thread: Dose this mod work with CIG and HATG?

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  1. #1
    romanlegion13th's Avatar Semisalis
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    Default Dose this mod work with CIG and HATG?

    Thinking of trying a mini campaign next after i finish my rome grand campaign
    Mite try gaul in CIG then try the main campaign as gaul after i finish CIG

  2. #2
    Matmannen's Avatar Ordinarius
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    Default Re: Dose this mod work with CIG and HATG?

    Kind of, it's best to play GC though, there are a few bugs as DeI will not be speciffically adapted to the Mini campaigns until after the 1.0 release. Indeed I but several hours into a nervii campaign that I have to abandon due to a bug with civil war in CiG. My game simply crashes and there is nothing to be done until the team has the time to review how DeI and CiG work together...

    Basically you can play the campaigns, but don't get suprised is something breaks your game. I have heard tough of successfull HatG campaigns though...

  3. #3

    Default Re: Dose this mod work with CIG and HATG?

    Other than that specific CiG issue (which seems to happen at max imperium level for certain factions), the DLCs are compatible.

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  4. #4
    Linke's Avatar Hazarapatish
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    Default Re: Dose this mod work with CIG and HATG?

    Yes, Im playing as Caesar right now with no trouble.

  5. #5

    Default Re: Dose this mod work with CIG and HATG?

    Yeah I've played a bit of HatG, although I'm hoping that the after 1.0 the Roman/allies system is modified a bit. It's not exactly accurate having Samnites and Etruscans around.

  6. #6

    Default Re: Dose this mod work with CIG and HATG?

    You mean the auxiliary and AOR troops for Rome? That is a good point, I will remove the anachronistic ones.

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  7. #7

    Default Re: Dose this mod work with CIG and HATG?

    I think he means the factions that start as Rome's client states. Of course they're in the game really only so that you can try to "flip" their allegiance when you're playing as Carthage, but I'm not sure we should remove them entirely.

  8. #8
    romanlegion13th's Avatar Semisalis
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    Default Re: Dose this mod work with CIG and HATG?

    So should i wait for 1.0 befor i play them? Im sure it wont be long till its released
    Dose the empire edition campaign work with this mod?

  9. #9

    Default Re: Dose this mod work with CIG and HATG?

    Quote Originally Posted by romanlegion13th View Post
    So should i wait for 1.0 befor i play them? Im sure it wont be long till its released
    Dose the empire edition campaign work with this mod?
    1.0 won't be making any significant changes to the mini-campaigns. They are quite playable and compatible in 0.96, including the Augustus campaign.

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  10. #10
    romanlegion13th's Avatar Semisalis
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    Default Re: Dose this mod work with CIG and HATG?

    Quote Originally Posted by Dresden View Post
    1.0 won't be making any significant changes to the mini-campaigns. They are quite playable and compatible in 0.96, including the Augustus campaign.
    So is there no game breaking bugs
    Would hate to put 20 hours in to a go to have it unplayable

  11. #11
    Ygraine's Avatar Campidoctor
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    Default Re: Dose this mod work with CIG and HATG?

    Quote Originally Posted by romanlegion13th View Post
    So is there no game breaking bugs
    Would hate to put 20 hours in to a go to have it unplayable
    There is - once you reach max imperium level in CiG, the game just crashes non-stop, no matter what you do. At least for Averni and Nervii

  12. #12
    romanlegion13th's Avatar Semisalis
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    Default Re: Dose this mod work with CIG and HATG?

    Quote Originally Posted by Ygraine View Post
    There is - once you reach max imperium level in CiG, the game just crashes non-stop, no matter what you do. At least for Averni and Nervii
    Really so mite have to give them a miss
    Or play with a different mod

  13. #13

    Default Re: Dose this mod work with CIG and HATG?

    I'm not exactly sure the best way to handle them. I do like having factions in Italy that could join hannibal because a fair amount of southern cities did in fact join the Carthaginians. The scale of the map makes it a bit hard to perfectly recreate that but I think it can be done a bit better than it is now. Can factions be created? Because the cities could be separated into multiple factions. Also I think it would be cool if the ala units had to be levied from the clients.

  14. #14
    romanlegion13th's Avatar Semisalis
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    Default Re: Dose this mod work with CIG and HATG?

    So i shouldn't have no problems with them, good was looking forward to playing them

  15. #15

    Default Re: Dose this mod work with CIG and HATG?

    My roadmap would be something like play the out of rome 2 when 1.0 releases then play the mini campaigns when 1.1 releases

  16. #16

    Default Re: Dose this mod work with CIG and HATG?

    They are compatible, as probably said before (only read the OP), there are only slight balance issues in the IA campaign caused by low local starting cultures and DeI's customized recruitment system (Anthony, Lepidus, among others). But those can be worked around within 20 turns, if you focus on that first.

  17. #17
    romanlegion13th's Avatar Semisalis
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    Default Re: Dose this mod work with CIG and HATG?

    Quote Originally Posted by Ritterlichvon86 View Post
    They are compatible, as probably said before (only read the OP), there are only slight balance issues in the IA campaign caused by low local starting cultures and DeI's customized recruitment system (Anthony, Lepidus, among others). But those can be worked around within 20 turns, if you focus on that first.
    So For the first 20 turns work on getting the cultures up? And is it playable then

  18. #18

    Default Re: Dose this mod work with CIG and HATG?

    The Caesar in Gaul campaign as rome is excellent as there are no seas for the ai to get retarded about, it is a real challenge and DEI changes go perfectly with it. Sad to hear about the crash for the celtish tribes, I was going to try it as one of those if/when I win the rome campaign

  19. #19
    romanlegion13th's Avatar Semisalis
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    Default Re: Dose this mod work with CIG and HATG?

    Dose it work fine as rome then? And i did want to play as averni dose it really break the game

  20. #20
    RedGuard's Avatar Protector Domesticus
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    Default Re: Dose this mod work with CIG and HATG?

    Quote Originally Posted by romanlegion13th View Post
    Dose it work fine as rome then? And i did want to play as averni dose it really break the game
    I've had the bug thier talking about as the arverni, so its not really safe to play as them yet. do so at your own risk.

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