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  1. #1
    romanlegion13th's Avatar Semisalis
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    Default Love the mod, need help with Public order and city buliding

    Love the mod have not played vanilla rome 2 since it was first released i did pre order but didt like it at frist, i waited for patches and this mod to develop
    Ive done 100 hours on this game.. Countless hundreds of hours on the old totalwar games

    Public order is very high in most my provinces i own most of Greece and Italy
    Playing on hard
    Ive been looting all city's i take.
    I need some tips on building up my city's and to get the most money out of eatch one
    I do have governors running my best city's

  2. #2
    Rafkos's Avatar Senator
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    Default Re: Love the mod, need help with Public order and city buliding

    Have you tried to remove your armies from the settlements?

  3. #3
    FlashHeart07's Avatar Praepositus
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    Default Re: Love the mod, need help with Public order and city buliding

    First of all you are doing to correct thing. Sack and loot everything in your path. Go all in on industrial buildings in provinces in the center of your empire funded by the endless stream of gold coming from your looting armies. Cant say what to build in each town since some have different preferences but dedicate centered provinces for income and as you expand change former military outpost to industrial powerhouses

  4. #4
    romanlegion13th's Avatar Semisalis
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    Default Re: Love the mod, need help with Public order and city buliding

    No i dont keep armys in the settlements as it brings public order down,
    Yeh i just read a guide on city buliding its helped alot,
    Is public order meant to be high on this mod?

  5. #5

    Default Re: Love the mod, need help with Public order and city buliding

    Quote Originally Posted by romanlegion13th View Post
    No i dont keep armys in the settlements as it brings public order down,
    Yeh i just read a guide on city buliding its helped alot,
    Is public order meant to be high on this mod?

    Maybe its even this guide your reffering to but if not it might also help you (esspecially the part about province optimization): http://www.twcenter.net/forums/showt...strategy-guide

    Considering PO: I usually also have rather high PO thus you are kind of right. But wait for mid to late game you'll get some harder penalties then. Also conquering provinces where your own culture isn't predominant will make PO management a little harder too.

    Dresden lowered the PO penalties for various stuff (like instability or "just conquered" or even difficulty level) because as you already noticed you can't raise it with your armies.

  6. #6

    Default Re: Love the mod, need help with Public order and city buliding

    Another tip, build as many fleets as you can, just the general (admiral?) unit though, put them in a dock and let them level up. Choose the Capable Bureaucrat perk and follow the empire maintenance line. Every little it help.

  7. #7
    romanlegion13th's Avatar Semisalis
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    Default Re: Love the mod, need help with Public order and city buliding

    Thanks guys,
    Im 150 turns in now own all Greece and Italy Sicily the 2 islands next to italy

    Public order is getting better but in some my newly conquered provinces i have slave revolts every
    2ed turn my legions are levelling up well fighting them,

    i have used slave traders to get slave numbers down but dont seem to help much

  8. #8
    romanlegion13th's Avatar Semisalis
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    Default Re: Love the mod, need help with Public order and city buliding

    Do you think navy's are not needed as rome i have to fully navy's

  9. #9
    shogon's Avatar Civis
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    Default Re: Love the mod, need help with Public order and city buliding

    Considering you own Greece, Italy, Sicily, Corsica & Sardinia (maybe not those names at the time), navies would be vital thing to have for attack and defense. They do cost a bit for upkeep but maybe I'm just pooling in the dough at the Nile. In my Egypt campaign I can't have my armies in Mesopotamia rush back home to Alexandria or Cyrene when trouble is afoot, I use my navies as makeshift armies to defend the home/coast. Plus if I remember Rome has pretty good late amphibious units also, so naval invasions are possible and you have much more mobile artillery.

    Thing is I've never used the looting feature on most of my campaigns, as I find the negative public order slows down my pace of conquering or thrusting the armies elsewhere on the frontier. The money is nice I imagine with looting, but maybe because I'm situated at the Nile I never had a scarcity for money to begin with. But what money I do get I pool that into certain towns that create resources, like Fish, Purple Dye, Salt, and Iron. For you though building up the buildings that add more to industry would be best, one of them nets to 150+ but a 2% increase to unit production.
    Last edited by shogon; December 07, 2014 at 11:52 AM.
    40%
    40%
    40%
    40%
    "
    It's a real upgrade, and we're not even halfway to alpha."

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    FlashHeart07's Avatar Praepositus
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    Default Re: Love the mod, need help with Public order and city buliding

    Never any need for fleets and always sack and loot. Makes the game so much easier. The low PO is not hard to fight since the enormous income from sacking and looting gives you the possibility to have low taxes. And when PO is high again, increase taxes and get more gold

  11. #11

    Default Re: Love the mod, need help with Public order and city buliding

    Quote Originally Posted by FlashHeart07 View Post
    Never any need for fleets and always sack and loot. Makes the game so much easier. The low PO is not hard to fight since the enormous income from sacking and looting gives you the possibility to have low taxes. And when PO is high again, increase taxes and get more gold
    I wish fleets would become more important and also that naval battles were fixed. Currently my ships will occasionally sit there and take orders. Anyways, I don't usually sack or loot, can you remind me which is which, you occupy after looting, but not after sacking right?

    @the OP, For city building with good income and public order you will need to specialize. Provinces with 3+ ports should be commercial. Build 2-3 harbors and one shipwright so you can build a navy too. Then build two 1-2 Neptunes temples depending on your public order. Next build a trader or two (you can always build less if you need military buildings in this region.) Finally, finish off with a wine trader and commercial stimulation edict. This region will have so many commerce bonuses stacked up it will probably be your most prosperous region. You will also need a food region, generally one with only one port, use a fishing port and farms. This is usually a good region to build armies as well. Shrine of Hermes or a military shrine is best here. These are the only two necessary regions although an industrial province is also possible. Remember to also pick specialization based on the town center income. Some towns have commerce while others are agriculture or industry. Try to keep stacking bonuses and pick your temples accordingly

  12. #12
    FlashHeart07's Avatar Praepositus
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    Default Re: Love the mod, need help with Public order and city buliding

    Quote Originally Posted by Lieutenant Sharpe View Post
    I wish fleets would become more important and also that naval battles were fixed. Currently my ships will occasionally sit there and take orders. Anyways, I don't usually sack or loot, can you remind me which is which, you occupy after looting, but not after sacking right?

    @the OP, For city building with good income and public order you will need to specialize. Provinces with 3+ ports should be commercial. Build 2-3 harbors and one shipwright so you can build a navy too. Then build two 1-2 Neptunes temples depending on your public order. Next build a trader or two (you can always build less if you need military buildings in this region.) Finally, finish off with a wine trader and commercial stimulation edict. This region will have so many commerce bonuses stacked up it will probably be your most prosperous region. You will also need a food region, generally one with only one port, use a fishing port and farms. This is usually a good region to build armies as well. Shrine of Hermes or a military shrine is best here. These are the only two necessary regions although an industrial province is also possible. Remember to also pick specialization based on the town center income. Some towns have commerce while others are agriculture or industry. Try to keep stacking bonuses and pick your temples accordingly
    Which is why I dont build them.

    First you sack, then you loot. Looting will also occupy the city. Will give you tons of gold. If you can. Post an army next to a small enemy town and once every 2,3 or 4th turn. Attack and sack it for gold. Garrisson will be small

  13. #13

    Default Re: Love the mod, need help with Public order and city buliding

    Quote Originally Posted by FlashHeart07 View Post
    Which is why I dont build them.

    First you sack, then you loot. Looting will also occupy the city. Will give you tons of gold. If you can. Post an army next to a small enemy town and once every 2,3 or 4th turn. Attack and sack it for gold. Garrisson will be small
    So just keep sacking it if you want a ton of gold? This sounds like a good strategy against my unfaithful client states in my selucid campaign. I pumped those guys with gold so they wouldn't rebel and the two that I have the most are causing me a ton of trouble. What is the best "revenge" I can get once I finish off the rest of their field armies?

  14. #14
    FlashHeart07's Avatar Praepositus
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    Default Re: Love the mod, need help with Public order and city buliding

    Quote Originally Posted by Lieutenant Sharpe View Post
    So just keep sacking it if you want a ton of gold? This sounds like a good strategy against my unfaithful client states in my selucid campaign. I pumped those guys with gold so they wouldn't rebel and the two that I have the most are causing me a ton of trouble. What is the best "revenge" I can get once I finish off the rest of their field armies?
    That is correct. Sack cities close to your own border. That way you can sack it and withdraw to replenish. Then after a few turns before the garrisson gets strong, do it again. Should give you at least 1000 gold and maybe more each time. Revenge? If they dont have field armies. Just conqueor them

  15. #15

    Default Re: Love the mod, need help with Public order and city buliding

    Quote Originally Posted by FlashHeart07 View Post
    Which is why I dont build them.

    First you sack, then you loot. Looting will also occupy the city. Will give you tons of gold. If you can. Post an army next to a small enemy town and once every 2,3 or 4th turn. Attack and sack it for gold. Garrisson will be small
    I may add that this seemed, during my last campaigns, always somewhat terribly out of balance, regarding the amount of cash flowing into my treasury. I still believe that this, and the sum of income a player can get through adding client states, is way too high. That starts easily in the midgame, when the player gains the power to pull this off repeatedly, and can make the entire mid- to lategame somewhat of a cakewalk.

  16. #16
    FlashHeart07's Avatar Praepositus
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    Default Re: Love the mod, need help with Public order and city buliding

    Quote Originally Posted by Ritterlichvon86 View Post
    I may add that this seemed, during my last campaigns, always somewhat terribly out of balance, regarding the amount of cash flowing into my treasury. I still believe that this, and the sum of income a player can get through adding client states, is way too high. That starts easily in the midgame, when the player gains the power to pull this off repeatedly, and can make the entire mid- to lategame somewhat of a cakewalk.
    True. This will need to be balanced somehow. But it wont be done for 1.0 though. There are already too much to be done already to properly adress this problem atm. Im not saying that it should be totally forgotten about, just not enough time atm. The later half of a campaign is easy and yet when balanced it must not become too difficult for people who perhaps arent so Well adapted to the small tricks there is to gain gold quickly.

  17. #17
    romanlegion13th's Avatar Semisalis
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    Default Re: Love the mod, need help with Public order and city buliding

    Quote Originally Posted by Lieutenant Sharpe View Post
    I wish fleets would become more important and also that naval battles were fixed. Currently my ships will occasionally sit there and take orders. Anyways, I don't usually sack or loot, can you remind me which is which, you occupy after looting, but not after sacking right?

    @the OP, For city building with good income and public order you will need to specialize. Provinces with 3+ ports should be commercial. Build 2-3 harbors and one shipwright so you can build a navy too. Then build two 1-2 Neptunes temples depending on your public order. Next build a trader or two (you can always build less if you need military buildings in this region.) Finally, finish off with a wine trader and commercial stimulation edict. This region will have so many commerce bonuses stacked up it will probably be your most prosperous region. You will also need a food region, generally one with only one port, use a fishing port and farms. This is usually a good region to build armies as well. Shrine of Hermes or a military shrine is best here. These are the only two necessary regions although an industrial province is also possible. Remember to also pick specialization based on the town center income. Some towns have commerce while others are agriculture or industry. Try to keep stacking bonuses and pick your temples accordingly
    Thanks really helpful info
    Yeh i will try this i dont build many advanced buildings that bring PO down in my newly conquer provinces i still have alot of slave revolts is this normal in this game? Is pretty realistic as i think that would of happened alot in roman

    allso whats building are best for military
    Im useing rome atm i only have a barracks and temple to mars

  18. #18

    Default Re: Love the mod, need help with Public order and city buliding

    Quote Originally Posted by romanlegion13th View Post
    Thanks really helpful info
    Yeh i will try this i dont build many advanced buildings that bring PO down in my newly conquer provinces i still have alot of slave revolts is this normal in this game? Is pretty realistic as i think that would of happened alot in roman

    allso whats building are best for military
    Im useing rome atm i only have a barracks and temple to mars
    A military castrum or combat posts is often good for the provincial capital. The upgraded castrum+temple of Mars plus I think some general traits and you will be able to pump out silver legionaries. A shield maker can be useful also, although I'm not sure what the status of the armor system is so it may not help a ton.

  19. #19
    romanlegion13th's Avatar Semisalis
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    Default Re: Love the mod, need help with Public order and city buliding

    Quote Originally Posted by Lieutenant Sharpe View Post
    A military castrum or combat posts is often good for the provincial capital. The upgraded castrum+temple of Mars plus I think some general traits and you will be able to pump out silver legionaries. A shield maker can be useful also, although I'm not sure what the status of the armor system is so it may not help a ton.
    Yeh makes sense
    I do miss the building pitchers and being able to build what you want in citys like in medieval 2 i played alot with the stainless steel mod

  20. #20
    romanlegion13th's Avatar Semisalis
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    Default Re: Love the mod, need help with Public order and city buliding

    Yeh ive had a few invasions by cathrage i did take there city but them and there allies pushed me back out then i invaded Greece they were to strong thats one the main reasons i built my navy's

    Ive been looting every town i take, but income is good about 10k a turn and im not taxing all provinces over low public order

    This is the first time ive played as rome think ive put 45 hours into this campaign
    Really enjoying this one all the patches and this mod has made a great game

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