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Thread: Rome II - Wrath of Sparta Announce

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  1. #1
    Joysong's Avatar Miles
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    Default Rome II - Wrath of Sparta Announce


  2. #2
    Maximus183's Avatar Senator
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    Default Re: Rome II - Wrath of Sparta Announce

    Looks great! Hoplons have been fixed, a lot of new cuirasses/helmets and such

  3. #3

    Default Re: Rome II - Wrath of Sparta Announce

    Quote Originally Posted by Maximus183 View Post
    Looks great! Hoplons have been fixed..
    Ohhh baby, with any luck modders can bring the larger hoplons into the main game easily enough. Assuming they really fiddle with the Hellenic combat this could be a very good thing for Rome II, if not this is lined up to be a fairly run of the mill DLC.

  4. #4
    Litharion's Avatar Artifex
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    Default Re: Rome II - Wrath of Sparta Announce

    In addition, troop transports act more as cargo ships than combat vessels, and are no longer able to ram in naval battles, reducing the unfair advantage of troop convoys in naval warfare. This change will be retroactively applied to all ROME II campaigns.

  5. #5

    Default Re: Rome II - Wrath of Sparta Announce

    Both the new DLC and Attila look incredible. I'm excited. Thanks for sharing!

  6. #6

    Default Re: Rome II - Wrath of Sparta Announce

    Great, a new campaign featuring the huge amount of 4 (!) factions. And they are all greeks, so in fact 1 unit roster. Duh...
    And please... can someone calm Will down? Give him some morfine or something? Gosh, what an annoying fellow...


  7. #7

    Default Re: Rome II - Wrath of Sparta Announce

    Yeah, that guy needs to chill the down.

  8. #8
    Semisalis
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    Default Re: Rome II - Wrath of Sparta Announce

    Dont get too excited with what they showed for attila, they talk big show a city but all other cities are without detail, glitched or made badly.

  9. #9
    McCarronXLD's Avatar Senator
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    Default Re: Rome II - Wrath of Sparta Announce

    Now I really think they're sniping at DeI 1.0.
    "You hurt me long ago; my wounds bled for years. Now you are back, but I am not the same."

  10. #10
    suras333's Avatar Semisalis
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    Default Re: Rome II - Wrath of Sparta Announce

    Noooo... DEI 1.0 will never be resealed....! (

  11. #11
    Epic28's Avatar Senator
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    Default Re: Rome II - Wrath of Sparta Announce

    Quote Originally Posted by suras333 View Post
    Noooo... DEI 1.0 will never be resealed....! (
    Fear not, we are as eager to get 1.0 out as much as you guys are all eager to play it
    Without mercy. Without compassion. Without remorse.
    All war depends upon it.

  12. #12
    suras333's Avatar Semisalis
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    Default Re: Rome II - Wrath of Sparta Announce

    Just kidding A new campaign is a very good thing!

  13. #13

    Default Re: Rome II - Wrath of Sparta Announce

    I hope this DLC would get some attention from DeI modders as well. Currently, most of the efforts are on Grand campaign. Below are some of my suggestions for improvements which I just wrote on General discussion forum.

    http://www.twcenter.net/forums/showt...1#post14237509

    To sum it up:
    - Persian involvement either (ideally) financial or navy stacks. Please no 10 Immortal spearmen stacks ravaging Minor Asia.
    - Hellenic tribalism replaced by politics: democracy vs. oligarchy vs. monarchy
    - Satellite states: Spartan system is military-oriented, Athenian system economy-oriented (looser diplomacy control, greater tribute)
    - Naval battles: new navy stances named "Extra pay" with increased upkeep, increased unit performance and decreased enemy performance (simulating enemy rowers deflecting)

  14. #14

    Default Re: Rome II - Wrath of Sparta Announce

    I wonder if they will finally fix vanilla hoplite formations.

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  15. #15

    Default Re: Rome II - Wrath of Sparta Announce

    Quote Originally Posted by Dresden View Post
    I wonder if they will finally fix vanilla hoplite formations.
    I would actually buy the DLC if it fixed hoplite formations.



  16. #16

    Default Re: Rome II - Wrath of Sparta Announce

    Thx 4 sharing Joysong!
    Personally I think its an interesting decision to go about 500 years back and set a new campaign there...
    I find it interesting cause I like that timeframe though it won't be anything about Rome (which actually is the title of the base-game) but we kind of know about that practice...
    I am just afraid that it'll need some heavy modding then... I mean the skins won't fit and so on, the world and warfare advanced greatly during that time.
    I'll just wait and see what comes, maybe CA surprises us in a positive way

    EDIT: Only the mentioning of that IMO crappy 300 movie makes me shiver...
    Last edited by Hoplitus; December 04, 2014 at 12:40 PM.

  17. #17

    Default Re: Rome II - Wrath of Sparta Announce

    Why would they release this 2 months before Atilla? trying to squeeze all they can from fans before wrapping up Rome and they know how people love Sparta.

    With that said, I will be getting both

  18. #18

    Default Re: Rome II - Wrath of Sparta Announce

    The DLC looks very interesting - actually a new, proper map - that is something I am ready to pay something for. But I'll wait for when DeI supports that campaign too.

    Atilla, I will skip. Because of R2's launch. Bad experience. Horrific memories. And then... a beautiful map, but premade Empires.

    I rather play the fully fledged R2 DeI!


    If, in the midst of next year (summer 2015), the DeI devs might choose this campaign map to be worthy of a 200BC starting timescale and all the startpos hassle and the imports of stuff to it, then yes I may get Attila though.

  19. #19

    Default Re: Rome II - Wrath of Sparta Announce

    Wow, I will definitely have to get that pelopenisian war dlc. This is the scale that I've been wanting, super small scale and strategic! Dresden, after 1.0 is finished will the dlcs be modified, including the upcoming pelopenisian war? I've played a few dlc games but wouldn't mind the DeI team fixing things up a bit.

  20. #20

    Default Re: Rome II - Wrath of Sparta Announce

    After 1.0 we will be looking into improving the DLC campaigns some more.

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