Playable
Kingdom of Hyrule
Religion- Strict Goddess Worship/Hylia Worship
Colour- Gold
Cordial- Wind Tribe, Huskus Empire, Zora Dominion
Rival- Will of Sulkaris, Legions of Demise, Kokiri Bandits
Basically this is the Ancient Hylians from HTW, they will have all their units plus a few more as well, a few will just be Hyrules units with a new skin and style, plus a few more magic units and a surprise or two .
Strengths- Powerful Heavy infantry and Ranged units, starts off with some powerful allies
Weaknesses- Lacks good Cavalry and and starts off with very few settlements
Will of Sulkaris
Religion- No Deity Worship
Colour- Acid Green
Cordial- None
Rival- All
Again basically will have the Units from the Gohma in HTW, maybe a few additions as well as a few changes here and there.
Strengths- Huge numbers and Powerful Siege units
Weaknesses- Poor Morale and they have a hard time making allies
Legions of Demise
Religion- Demise Worship
Colour- Brown
Cordial- Darknut Legion, Kokiri Bandits
Rival- Kingdom of Hyrule
Virtually the same as HTW but they will be a bit more organised and have a little more civilised feel to them.
Strengths- Powerful heavy infantry and excellent morale
Weaknesses- Lacks Good archer units and training takes a long time
Zora Dominion
Exactly the same as it is in HTW, but new hero units.
Goron Brotherhood
Religion- Goddess Acknowledgement
Colour- Red
Cordial- Wind Tribe
Rival- Volvagian Empire, Lizalfos Clans, Zora Dominion
Overall design will be changed to reflect on them being tribes at the moment, they won't have any armour or advanced mining techniques yet. They will be loosely based on Native Americans in terms of design.
Strengths- Durable Heavy hitting infantry with bomb throwing units
Weaknesses- Has no cavalry and surrounded by enemy factions
Huskus Empire
Religion- Goddess Acknowledgement
Colour- Dark Green
Cordial- Kingdom of Hyrule, Kasuto's Alliance, Minish Kingdoms
Rival- Will of Sulkaris, Kokiri Bandits
Now this is where I might struggle, I'm really not sure where to go with these guys so any suggestion is welcome, as I'm not really sure how to expand their roster I'm going to leave strengths and weaknesses blank for now and come back to them.
Volvagian Empire
Religion- Strict Goddess Worship
Colour- Crimson
Cordial- None
Rival- Goron Brotherhood, Lizalfos Clans
Similar situation with the Huskus not 100% where to go with this. Had a few ideas about Dragon Knights (Volga) and some flying Volvagians, but more ideas are welcomed
Lizalfos Clans
Religion- Lesser Deity Worship
Colour- Grey
Cordial- None
Rival- Goron Brotherhood, Volvagian Empire
Basically there roster will be designed to be more tribal and like they are all part of the wild clan from HTW, overall strengths and weaknesses are similar but not the same.
Strengths- Quick light infantry and long range units
Weaknesses- Units are quite delicate and morale is sub-par
Wind Tribe
Religion- Strict Goddess Worship
Colour- Sky Blue
Cordial- Kingdom of Hyrule, Goron Brotherhood, Minish Kingdoms
Rival- Darknut Legion, Will of Sulkaris
Again same all the units they have from the main mod with just a load more new ones. I'm considering making them the Papal States but I'm not sure yet.
Strengths- Strong Armos Units and ranged magical units
Weaknesses- Units are Expensive and low in number
Kokiri Bandits
Religion- No Deity Worship
Colour- Lime Green
Cordial- Legions of Demise
Rival- Huskus Empire, Kingdom of Hyrule, Minish Kingdoms, Kasuto's Alliance
Sort of starting from scratch on this one, the idea behind it is that they are sort of a cross between the Gerudo and the Kokiri Bandit mercs from the main mod. I have an idea that involves the pow sisters before they died as well
Strengths- Units are quick and don't tire easily they are also experts in hiding
Weaknesses- They have many enemies and start out quite poor
Minish Kingdoms
Religion- Strict Goddess Worship
Colour- Lavender
Cordial- Huskus Empire, Kasuto's Alliance
Rival- Kokiri Bandits, Darknut Legion
Very much starting from scratch with these little cuties as well. Will stick with their original design, most of their units will be Kokiri sized, since Enzo seemed like he could change the size of some people anyway.
Strengths- Very good starting position and has huge numbers
Weaknesses- Some units are quite Fragile and lacks good anti-cavalry
Darknut Legion
The same as they are in the main mod, with a few additions plus a change in relations
Colour- Orange
Cordial- Legions of Demise
Rival- Wind Tribe, Minish Kingdoms
Kingdom of Ikana
Again same as they are in the main one with very little addition, will have their own little events going on.
Religion- Strict Goddess Worship/ Majora Worship
Colour- Silver
Cordial- Church of Majora
Rival- Church of Majora
Church of Majora
Religion- Majora Worship
Colour- Black
Cordial- Kingdom of Ikana
Rival- All
Will have some of the spawn units from the main game, will have a unique method of recruitment and be somewhat similar to how the Wizzrobe are in that they expand via conversion mainly.
Strengths- Has powerful Druthulidi units starts off very secluded
Weaknesses- Has many powerful enemies and takes a long time to recruit units.
Unplayable
Kasuto's Alliance
Religion- Goddess Acknowledgement
Colour- Dark Pink
Cordial- Huskus Empire, Minish Kingdoms
Rival- Kokiri Bandits
Will be an emergent faction, main units will be some of the non Kokiri units from HTW like Wolfos, Deku Trees maybe a few Deku Scrubs as well.
Order of the Wizzrobe
Religion- Strict Goddess Worship/ Hylia Worship
Colour- White
Cordial- All Strict Goddess faction
Rival- All Majora and Demise Worship fafactions
basically will have their roster from the mod but trimmed down.
Cult of Hylia
Religion- Hylia Worship
Colour- Yellow
Cordial- Kingdom of Hyrule, Order of the Wizzrobe
Rival- Legions of Demise, Church of Majors
They will be an emergent faction that will appear around the same time Hylia does, their roster is based off of the Skyloft Hylians from SS.