I'm using PFM to make a small mod and I want to change that.
Do you just want to change the colours? Or something else?
If you have to change many things or is very difficult, I'll leave it as well.
Thank you.
I'm not at home to check.
Ask again in 10 days when I'm back from business trip
Thank you for answering so quickly,
in 10 days we will again be in contact.
Hello, have you returned from your business trip?
yes, but still busy. I will have more time this week end I hope
don't worry, when you can already answer me
I'm not sure, but I think it is in warscape_animated_table.
You will find lines like
"campaign_euro_general2_britain" "UnitModels/Textures/campaign_euro_general1"
the general1 is the British texture, while general2 is the generic texture (French like).
And "campaign_euro_general2" is the model path defined for the general agent and the european culture (see agent_culture table).
So, I think if you add a line here with this
"campaign_euro_general2_spain" "UnitModels/Textures/campaign_euro_general1"
I think if you use
"Model_path_of_agent_as_defined_in_agent_culture_table" + "_" + "Name_Of_Faction" it defines an override of the texture for this faction.
you probably need to change the texture and the mesh.
Look on warscape_animated_lod, you have this
unitmodels/campaign_euro_captain1_lod1.variant_weighted_mesh campaign_euro_general2_spain
replace by
unitmodels/campaign_euro_general1_lod1.variant_weighted_mesh campaign_euro_general2_spain
"unitmodels/campaign_euro_general1_lod1.variant_weighted_mesh" is the entry for Britain in that file
Last edited by Steph; December 14, 2014 at 02:33 PM.
It is now.
I had to change the model too.
Another question.
What do I have to change so I can recruit more elite units?
I change it in the table "units_tables"(unit limit) but it does not work.
Thank you very much for everything.
can you be more specific? What unit?
The unit is "Inf_Elite_Spanish_Walloon_Guards". Only two units can be recruited, and I want to increase that amount.