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Thread: Change general in campaing

  1. #1

    Icon9 Change general in campaing

    I'm sorry but my English is not too good.
    I know that I have to change to the Spanish general see another way in the campaign.

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    Thank you for everything and congratulations for your work.

  2. #2

    Default Re: Change general in campaing

    I'm using PFM to make a small mod and I want to change that.

  3. #3
    Steph's Avatar Maréchal de France
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    Default Re: Change general in campaing

    Do you just want to change the colours? Or something else?

  4. #4

    Default Re: Change general in campaing

    Quote Originally Posted by Steph View Post
    Do you just want to change the colours? Or something else?
    I want to change the design of the general, the colors do not. That the general campaign resembles the English not to the Frenchmen.

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    I want that in Spain campaign look like the right.

  5. #5

    Default Re: Change general in campaing

    If you have to change many things or is very difficult, I'll leave it as well.
    Thank you.

  6. #6
    Steph's Avatar Maréchal de France
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    Default Re: Change general in campaing

    I'm not at home to check.
    Ask again in 10 days when I'm back from business trip

  7. #7

    Default Re: Change general in campaing

    Thank you for answering so quickly,
    in 10 days we will again be in contact.

  8. #8

    Default Re: Change general in campaing

    Hello, have you returned from your business trip?

  9. #9
    Steph's Avatar Maréchal de France
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    Default Re: Change general in campaing

    yes, but still busy. I will have more time this week end I hope

  10. #10

    Default Re: Change general in campaing

    don't worry, when you can already answer me

  11. #11
    Steph's Avatar Maréchal de France
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    Default Re: Change general in campaing

    I'm not sure, but I think it is in warscape_animated_table.
    You will find lines like

    "campaign_euro_general2_britain" "UnitModels/Textures/campaign_euro_general1"

    the general1 is the British texture, while general2 is the generic texture (French like).

    And "campaign_euro_general2" is the model path defined for the general agent and the european culture (see agent_culture table).

    So, I think if you add a line here with this

    "campaign_euro_general2_spain" "UnitModels/Textures/campaign_euro_general1"

    I think if you use

    "Model_path_of_agent_as_defined_in_agent_culture_table" + "_" + "Name_Of_Faction" it defines an override of the texture for this faction.

  12. #12

    Default Re: Change general in campaing

    This happens when I change the line.

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  13. #13
    Steph's Avatar Maréchal de France
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    Default Re: Change general in campaing

    you probably need to change the texture and the mesh.

    Look on warscape_animated_lod, you have this

    unitmodels/campaign_euro_captain1_lod1.variant_weighted_mesh campaign_euro_general2_spain

    replace by

    unitmodels/campaign_euro_general1_lod1.variant_weighted_mesh campaign_euro_general2_spain


    "unitmodels/campaign_euro_general1_lod1.variant_weighted_mesh" is the entry for Britain in that file
    Last edited by Steph; December 14, 2014 at 02:33 PM.

  14. #14

    Default Re: Change general in campaing

    It is now.

    I had to change the model too.


  15. #15

    Default Re: Change general in campaing

    Another question.
    What do I have to change so I can recruit more elite units?
    I change it in the table "units_tables"(unit limit) but it does not work.

    Thank you very much for everything.

  16. #16
    Steph's Avatar Maréchal de France
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    Default Re: Change general in campaing

    can you be more specific? What unit?

  17. #17

    Default Re: Change general in campaing

    The unit is "Inf_Elite_Spanish_Walloon_Guards". Only two units can be recruited, and I want to increase that amount.

  18. #18

    Default Re: Change general in campaing

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