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Thread: Dynamic trait/ancillary gain still absent?

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  1. #1

    Default Dynamic trait/ancillary gain still absent?

    I've been away for a while, but when I was last here I think Neph had turned off traits and ancilliaries being gained on the fly or due to character actions because it was causing crashes. Is this still the case? To be honest, it's one of the most important parts of the experience for me, watching my characters grow over time. More to the point, it makes diplomats and assassins extremely useless if they can't boost their stats with successful missions.
    So, can characters gain traits now, or is it still impossible?

  2. #2
    Jakeford's Avatar Ducenarius
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    Default Re: Dynamic trait/ancillary gain still absent?

    Quote Originally Posted by CornishGH View Post
    I've been away for a while, but when I was last here I think Neph had turned off traits and ancilliaries being gained on the fly or due to character actions because it was causing crashes. Is this still the case? To be honest, it's one of the most important parts of the experience for me, watching my characters grow over time. More to the point, it makes diplomats and assassins extremely useless if they can't boost their stats with successful missions.
    So, can characters gain traits now, or is it still impossible?
    Unfortunately yes.
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  3. #3

    Default Re: Dynamic trait/ancillary gain still absent?

    Quote Originally Posted by Jakeford View Post
    Unfortunately yes.
    That's a shame. Any idea what the last version with that active was?

  4. #4

    Default Re: Dynamic trait/ancillary gain still absent?

    Update: I found an old download of 2.0, which seems relatively stable and seems to have trait gain as in vanilla. It's missing a lot of features, but I'd recommend anyone who wants a more stable and character-based experience have a look at it.

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