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Thread: Roads

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  1. #1

    Default Roads

    If anyone has any idea if its possible to keep the small roads aspect on the strategic map even if you upgrade them to paved roads. When upgraded at paved roads they look on the global map like superhighways and when you make them as romans as highways they already look like conveyor belts which just is not fitting the ancient theme.
    The solution I came up with is just giving the + trade bonus to small roads directly, but having to go through upgrades is more realistic.
    Anyway, it's just a cosmetic thing, but would be nice if anyone would know if its possible.
    Thanks in advance

  2. #2

    Default Re: Roads

    Try this, but make a backup before:
    I added two conditions and they can not be met. I guess in export_descr_building.txt this part should look like so.


    building hinterland_roads
    {
    levels roads paved_roads highways
    {
    roads requires factions { saba, barbarian, romans_brutii, egypt, romans_scipii, carthage, parthia, numidia, thrace, greek_cities, macedon, romans_julii, seleucid, pontus, armenia, } and not hidden_resource noroads and building_present_min_level minimumbuilding pastoralism or building_present_min_level government govnomad
    {
    capability
    {
    road_level 0
    }
    construction 2
    cost 800
    settlement_min town
    upgrades
    {
    paved_roads
    }
    }
    paved_roads requires factions { romans_brutii, egypt, numidia, thrace, greek_cities, carthage, macedon, romans_julii, seleucid, parthia, romans_scipii, gauls, scythia, } and not hidden_resource nopavedroads and building_present_min_level government gov4 and hidden_resource nopavedroads
    {
    capability
    {
    road_level 1
    law_bonus 1
    }
    construction 6
    cost 2400
    settlement_min city
    upgrades
    {
    highways
    }
    }
    highways requires factions { seleucid, } and not hidden_resource nopavedroads and hidden_resource nopavedroads
    {
    capability
    {
    road_level 2
    law_bonus 1
    }
    construction 8
    cost 4800
    settlement_min large_city
    upgrades
    {
    }
    }
    }
    plugins
    {
    }
    }
    Here you have also links with instruction about adding buildings

    http://rtw.heavengames.com/rtw/mods/...tw/index.shtml

    http://www.twcenter.net/forums/showt...dd-Paved-Roads

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