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Thread: [sub mod]Combat Speed And Animation For DEI

  1. #1

    Default [sub mod]Combat Speed And Animation For DEI

    Combat faster
    More bloody animations
    Increase the chance of beheading and limbs broken
    Add unit mass
    Reduce unit HP
    Faster movement
    More actively assist the allies fighting

    http://player.youku.com/player.php/s...NzAzOTE2/v.swf


    http://steamcommunity.com/sharedfile.../?id=334542881
    Last edited by Maximinus Thrax; November 10, 2014 at 04:14 AM. Reason: text colour changed to black

  2. #2
    Zonac's Avatar Miles
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    Default Re: [sub mod]Combat Speed And Animation For DEI

    One quick question of mine: how did you add a proper unit mass? because if that works like it is intended, perharps KAM should be informed for adjusting that into the new balance system. cheers!
    I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion.
    Alexander the Great

  3. #3
    KAM 2150's Avatar Artifex
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    Default Re: [sub mod]Combat Speed And Animation For DEI

    If it is "real" unit mass then it is cool, but I presume it is about adding numbers to current mass values that, which is about how unit reacts to cavalry charge. Bigger difference between infantry unit mass and cavalry unit mass makes bigger impact on charge. Unit mass tables were always there on warscape engine. I toyed with them to see if for example if one inf unit has 100 mass and second inf unit has 1000 mass would make inf charge similar to cav charge in terms of impact, but did not change much, except making this 1000 mass unit unmoveable by cav charge
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  4. #4

    Default Re: [sub mod]Combat Speed And Animation For DEI

    So you can't have heavy infantry slowly push light infantry back during combat like in Rome 1? That's a shame.

  5. #5
    sima4641's Avatar Laetus
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    Default Re: [sub mod]Combat Speed And Animation For DEI

    I can not download. Can you upload mod and give link? Thank!

  6. #6

    Default Re: [sub mod]Combat Speed And Animation For DEI

    Quote Originally Posted by sima4641 View Post
    I can not download. Can you upload mod and give link? Thank!
    The steam link works just fine!

  7. #7
    sima4641's Avatar Laetus
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    Default Re: [sub mod]Combat Speed And Animation For DEI

    Sorry, but I cant download at steam.
    , help my.

  8. #8

    Default Re: [sub mod]Combat Speed And Animation For DEI

    How to download on non Steam version ?

  9. #9
    KAM 2150's Avatar Artifex
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    Default Re: [sub mod]Combat Speed And Animation For DEI

    By buying the game.
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  10. #10

    Default Re: [sub mod]Combat Speed And Animation For DEI

    a version to disable the formation attack for all units? I am not a big fan seeing soldiers in the back doing nothing but waving their sword in the air.

  11. #11
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    Default Re: [sub mod]Combat Speed And Animation For DEI

    Quote Originally Posted by Pafciu View Post
    How to download on non Steam version ?
    http://steamworkshopdownloader.com

    go nuts.


  12. #12
    sima4641's Avatar Laetus
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    Default Re: [sub mod]Combat Speed And Animation For DEI

    lesterthenerd, good job!

  13. #13
    sima4641's Avatar Laetus
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    Default Re: [sub mod]Combat Speed And Animation For DEI

    But mod doesn't work at "Steam Workshop Downloader". Game error.

  14. #14
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    Default Re: [sub mod]Combat Speed And Animation For DEI

    That sucks.. do u have latest update?

    I have the steam version and it works.

    I could upload the steam workshop fiile later.


  15. #15
    sima4641's Avatar Laetus
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    Default Re: [sub mod]Combat Speed And Animation For DEI

    Thank you. I'll wait for the link.

  16. #16
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    Default Re: [sub mod]Combat Speed And Animation For DEI

    pm sent


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