It seems that some camps cannot be converted into cities. Sedentary Agriculture simply isn't an option in the building browser. Is this WAD? And if so, why can some camps be converted into cities and some can't?
It seems that some camps cannot be converted into cities. Sedentary Agriculture simply isn't an option in the building browser. Is this WAD? And if so, why can some camps be converted into cities and some can't?
Basically there two types of settings - "mixed" which has camps initially that could be converted into cities and "purely nomad" that will stay as camps all the game. Availability of agriculture building complex is a sure clue as to what category a particular camp belongs to.
Generally it could be said, that the camps on the borderline with sedentary provinces tend to be convertible, while those deep in the steppe/desert/forest will remain as such forever.
It is not a bug, but a feature.
Hope it helps.![]()
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I know its not historical at all, but how do you allow all camps to have farms?
Democracy is beautiful in theory; in practice it is a fallacy.
http://www.twcenter.net/forums/showthread.php?t=514102
In export_descr-buildings.txt search for "nomfarms" and in this line
delete the red bold text. Save and exit. Do it preferably in Notepad++ to prevent Windows Notepad to screw the format of the file. And that's it. Save game compatible.Code: [View]nomfarms_one castle requires factions { all, } and hidden_resource mixed and building_present govallied or building_present govrome or building_present govcarthage or building_present govkh or building_present govhayasdan or building_present govpontos or building_present govparthia or building_present govaedui or building_present govarverni or building_present govcasse or building_present govluso or building_present govsweboz or building_present govgetai or building_present govsaba or building_present govsaka or building_present govsauro or building_present_min_level govnumidia numidia2 or building_present govgandhara or building_present govlugia or building_present govbospor or building_present govarevaci or building_present govboii or building_present govnabatu or building_present govslave or building_present govbaktria or building_present govmakedonia or building_present govpergamon or building_present govptolemaioi or building_present govepeiros or building_present govseleukid
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I have some capms where I have build all the farms but still cannot convert, is this a bug?
Looking at the EDB it seems carthage and rome have not been granted the ability to convert camps