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Thread: Next Update v1.0 beta - info leaks and sneak peaks

  1. #141
    Magnar's Avatar Artifex
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    Default Re: Next Update v0.602

    Now I'm not saying that army compositions are 100% fixed yet or that our new AI is perfect but....

    It's 268bc in my test campaign (im Krete so that i can check on them without interfering) and Carthage has destroyed Syracuse and is moving a nicely mixed stack with a lot of mercenaries over to attack the Roman main land.


  2. #142

    Default Re: Next Update v0.602

    Quote Originally Posted by Magnar View Post
    cheers have fixed and will be released with 602
    What is about CAI aggressiveness? Will you fix AI passiveness in main campaign in next update?

  3. #143
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    Default Re: Next Update v0.602

    Quote Originally Posted by ingvard1979 View Post
    What is about CAI aggressiveness? Will you fix AI passiveness in main campaign in next update?
    We have started working on all parts of campaign ai, aggressiveness, diplomacy and other areas.

    The next release will include reworked and customised ai for rome and carthage only.

  4. #144
    Junaidi83 de Bodemloze's Avatar Dont Mess With Me
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    Default Re: Next Update v0.602

    Quote Originally Posted by ingvard1979 View Post
    What is about CAI aggressiveness? Will you fix AI passiveness in main campaign in next update?
    Quote Originally Posted by Magnar View Post
    We have started working on all parts of campaign ai, aggressiveness, diplomacy and other areas.

    The next release will include reworked and customised ai for rome and carthage only.
    I agree about that part, but you can also consider to replace the default personality of vanilla with a bit aggresive one, its not hard tweak anyway,while the rest of other faction still under construction,mostly the level of aggresive cai between faction is same, what make different is some detail thing like how he handle and view certain task from diplomacy to some military behaviour,like raiding, etc
    Modding is like accursed wine, you try a sip and you ended empty the whole glass
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  5. #145
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    Default Re: Next Update v0.602

    all versions of the mod have now been uploaded.

    Enjoy

  6. #146

    Default Re: Next Update v0.602

    Quote Originally Posted by Magnar View Post
    We have started working on all parts of campaign ai, aggressiveness, diplomacy and other areas.

    The next release will include reworked and customised ai for rome and carthage only.
    Wait, what is about promised ai behavior for Carthage?

  7. #147
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    Default Re: Next Update v0.602

    Quote Originally Posted by ingvard1979 View Post
    Wait, what is about promised ai behavior for Carthage?
    Ai has had its behaviour changed already.

    Or do you mean how is it changed?

  8. #148

    Default Re: Next Update v0.602

    Hello!
    I updated your mod on steam, but when I start the game and go on the Vae Victis Grand Campaign, it's written V0.601...
    Is it normal?
    Thanks for your excellent team work! :-)

  9. #149
    Magnar's Avatar Artifex
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    Default Re: Next Update v0.602

    Quote Originally Posted by Kakkolak View Post
    Hello!
    I updated your mod on steam, but when I start the game and go on the Vae Victis Grand Campaign, it's written V0.601...
    Is it normal?
    Thanks for your excellent team work! :-)
    yeah thats my bad, i forgot to change it to v.602. so .601 is what it should say.

    If it starts with the latest version of Rome 2 then you have the correct version.

  10. #150

    Default Re: Next Update v0.602

    No problem, the mod works fine, it was only to be sure.
    Thanks for your quick answer.

  11. #151
    Junaidi83 de Bodemloze's Avatar Dont Mess With Me
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    Default Re: Next Update v0.602

    I know the custom cai still under development, but retweak most of vanilla default personality value is not bad option at all
    Modding is like accursed wine, you try a sip and you ended empty the whole glass
    Under Proud Patronage of Shankbot de Bodemloze

  12. #152
    pastinho's Avatar Libertus
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    Default Re: Next Update v0.602

    Hmmm. I just have download VV v.602 and modification manager before start showing mod as a incompatible What is going on ? Is mod up to date ?

  13. #153
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    Default Re: Next Update v0.602

    Quote Originally Posted by pastinho View Post
    Hmmm. I just have download VV v.602 and modification manager before start showing mod as a incompatible What is going on ? Is mod up to date ?
    enable out of date mods and it should work if u have the latest version of Rome 2

  14. #154
    Foederatus
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    Default Re: Next Update v0.61

    Greetings!
    200B.C and the Legions conquered Terraco. the province is in high level of rebellion but each time a rebel army appears it is only composed by the Cassetani rebel general unit..So far I only notice such in this particular province, I have all Italy, Magna Grecia, Corsica and Sardina, Tunis, Tapsos and Lepcis, Massilia and Terraco.

  15. #155
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    Default Re: Next Update v0.61

    An Illyrian unit almost ready for v61

    Spoiler Alert, click show to read: 



  16. #156

    Default Re: Next Update v0.61

    Great ...

  17. #157
    Foederatus
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    Default Re: Next Update v0.61

    Greetings!
    I finally reached 114 BC and got Marian reforms so first question:
    Some Socii units can be upgraded to cohors auxilia but most of the socii cannot so I wonder how and when all them can be upgraded? there will be an event around 90-88BC to simulate the Socii war and trigger the updates?
    Second doubt: the Polybian equites after the Marian reforms upgrades to a cohors reformata if I remember well and not for legionary cavalry unit..is that intentional??

    Cheers and keep up the amazing work!
    I love this mod

  18. #158
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    Default Re: Next Update v0.61

    Quote Originally Posted by Galba View Post
    Greetings!
    I finally reached 114 BC and got Marian reforms so first question:
    Some Socii units can be upgraded to cohors auxilia but most of the socii cannot so I wonder how and when all them can be upgraded? there will be an event around 90-88BC to simulate the Socii war and trigger the updates?
    Second doubt: the Polybian equites after the Marian reforms upgrades to a cohors reformata if I remember well and not for legionary cavalry unit..is that intentional??

    Cheers and keep up the amazing work!
    I love this mod
    1) They should all be able to upgrade, which units specifically don't?
    2) Yes this is intentional, still need to do more research into the use of roman citizen cavalry in the post marian period. I imagine they'll likely be added sometime in the future.

  19. #159
    Foederatus
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    Default Re: Next Update v0.61

    Quote Originally Posted by Magnar View Post
    1) They should all be able to upgrade, which units specifically don't?
    2) Yes this is intentional, still need to do more research into the use of roman citizen cavalry in the post marian period. I imagine they'll likely be added sometime in the future.
    Magnar,

    So far the ones I could not re-train as post marian legionaries are:
    socii peditum etroscorum
    socii hastatorum etroscorum
    Clipeati campani sociorum
    equites campani
    hastati lucani sociorum
    legio lineata sociorum

    Cheers
    Galba

  20. #160
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    Default Re: Next Update v0.61

    Updated the wip changelog for what will be in v.61 release

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