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October 25, 2014, 06:52 AM
#1
Civis
AI units running in battle map
Reinforcements with the attack stance and the AI in general keep running to their targets instead of walking until they are near, making them tired or exhausted when they fight.
I saw in other mod and I think even in vanilla the reinforcements in attack stance at least walk until they are very near the enemy but in this mod everyone just runs. Any way to change this?
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October 26, 2014, 12:11 PM
#2
Re: AI units running in battle map
noted
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October 26, 2014, 12:31 PM
#3
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October 26, 2014, 03:18 PM
#4
Re: AI units running in battle map
I remember them running in other mods.
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