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October 23, 2014, 09:56 PM
#1
Foederatus
Animal variant mesh
I've been making new units, officers, mounts, weapons and missiles successfully, but somehow can't figure out how to create new animals and have it use the variant mesh that I want.
The problem I keep running into is this:
- I've created a new animal in the animals_tables and battle_entities_tables
- I've created a new variant mesh definition for the animal
- I attached his new animal to a land_unit
When I start the game and use this land_unit, the new animal will not have a model and won't be visible -- even though the unit highlight circle can still be seen and the unit actually works.
So the question is: how do I get the new animal to use the variant mesh definition that I created?
TIA
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