http://forums.taleworlds.com/index.p...,319843.0.html
This man figuered it out..now they can fix that (I think)
http://forums.taleworlds.com/index.p...,319843.0.html
This man figuered it out..now they can fix that (I think)
454-480 Western Roman Politics (Article)
There is nothing either good or bad, but thinking makes it so. - W. ShakespeareWe (...) have converted the miracles of science into a chamber of horrors -R. Hull
USA knew how to gain a victory, but not how to use it - F.J. Nepos
You will be ruled by either a crown, a clown, or a crook, and democracy assures that you won't get the first one.
Armagan said:
A lesson well-learned. They launched this DLC too early, if you ask me. The Brytenwalda team should have released VC as an Early Access title instead, that way there would have been fewer complaints about the product. Even so, it's hard to bear a grudge against a company who supports its products for years after the official release. Sometimes the people in charge of Taleworlds come across as noobs/rookies, but I don't think they're money grubbers. And the fact that they're willing to admit their guilt is definitely a plus in my opinion.This was our first release as an independent developer and apparently we still have a long way to go and much to learn. I want to apologize to our players and especially the Brytenwalda team for this problematic release. It was our duty as Taleworlds and of course my duty as the manager to make this release as smooth and satisfactory as possible. Unfortunately we failed in this. However, I want everyone to rest assured that we will work very hard in the coming days together with the Byrtenwalda team to fix all the problems and make sure that players will get a great gaming experience and fully enjoy Viking Conquest's innovative features and excellent storyline.
Last edited by Maximinus Thrax; December 17, 2014 at 07:04 AM.
A 230 MB patch was released yesterday - and it has made the game a bit more stable for me. Still, I remember to save game every few minutes just in case.
I had a quest to defend a fort for a month. We had 200 strong army holding a bridge, while the enemy sent 1000 men on the 3rd day. Another army of 200, then 300, 200 and finally a force of 1000 more men, but we brave 200 manage to hold the fort for 30 days. It was epic. <3 franks, old captain, svear, veterans, my medic, etc. <3 Each frankish horseman killed about 50 of theirs. http://imgur.com/gcsgyvo,fYWdgpy,LDL...xRSRYA,TV2pa55
Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga- The pranks played on the knight Jean de Joinville, 1249, 7th crusade.I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
http://imgur.com/a/DMm19
nice storyline?
454-480 Western Roman Politics (Article)
There is nothing either good or bad, but thinking makes it so. - W. ShakespeareWe (...) have converted the miracles of science into a chamber of horrors -R. Hull
USA knew how to gain a victory, but not how to use it - F.J. Nepos
You will be ruled by either a crown, a clown, or a crook, and democracy assures that you won't get the first one.
Did they improve the combat a bit?
My main annoyance about M&B has always been that enemies are all up in your face no matter what weapon they wield, causing you to be unable to swing yours. Makes sense if the enemies use a knife but if they use a sword or axe they'd have enough range to not need to get so close.
I really wanted to like this.. I just dont. Everything is so.. ugly.
Great fun, my only issue is that i seem to get stuck on the storyline campaign, mainly with a lack of good troops as training take forever and issues with transporting troops across water to hostile lands.
I think most issues I've had with this mod is now fixed in the beta that was released a few days ago. This basically fixes sea travel, improves AI sea travel, fps drops, etc.
~Wille
Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga- The pranks played on the knight Jean de Joinville, 1249, 7th crusade.I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
http://imgur.com/a/DMm19
So I hear the FPS has improved a lot?... Still, I won't buy it untill some major overhauls have been made regarding the visual appeal, which just isn't there for me despite I love the setting (and there is a good enough Steam sale)
Looks fine to me for a mount and blade game.
My game seems to stutter a bit when traveling on the ocean and when in the middle of a cluster of troops but otherwise FPS seems fine atm.
I like the DLC, but it needs some improvement
I haven't played a great deal of it but from what i can remember a few factions could do with some better unit trees, namely Frisia.
Plus it has the old issue of occasional OP enemy spawns in some areas that can end you early on and the Tournament system is still rather dodgy.
If i played longer im sure i could find a lot more that could be improved on :p
Edit: OOooo also need expanded back story options something that practically every game has lacked in.
Primarily it lacks a full peasant option, you can choose a few farmer style options but one section lacks any of said farmer options so i often find myself as a farmer turned slave.... really they should have a set of fleshed out options that allow you a consistent backstory.
Last edited by SLN445; February 11, 2015 at 07:27 AM.
Nice one, is this against AI or another player .
The Game is now staple after the 1.03 Patch i believe, mind the Slingshot problem ?, or is it just me copy ?.
Last edited by TheBlackTower; March 04, 2015 at 07:14 AM.
“History repeats itself because no one was listening the first time.”
Version 1.4 out now, available as a beta.
Change log so far:
Spoiler Alert, click show to read: